undvoice Posted April 26, 2019 Share Posted April 26, 2019 (edited) Good afternoon, I have a question, I created a variable with which I work on the server side, how can I pass this parameter to the client, I searched here: https://projectzomboid.com/modding/ But found nothing. To write this message, I used a translator. Edited April 26, 2019 by undvoice Link to comment Share on other sites More sharing options...
Dr_Cox1911 Posted April 28, 2019 Share Posted April 28, 2019 I would suggest you use the luaNet functions (shipped with the game). The setup is quite complicated, but once you got the grips of it you quickly value the possibilities. As an example you can look at my mods (like CoxisReloadSync). Link to comment Share on other sites More sharing options...
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