Creative Mode and the Future of Mapping
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About 3 years ago I figured out how to make a pretty cool map. It took a boatload of work to figure out, but I got it done. Then I realized I'd have to populate the maps with buildings. That's when creative mode was coming.

 

Came and went, unfortunately. Cars became the priority, then animations. All fine, of course, but what I really want to do is create some exciting new maps. It's clear the designers developed some tools that were capable of creating maps super fast, but due to compatibility issues and future dev design it was scrapped.

 

Will this ever come back? Bluntly, I found the mapping tools completely difficult and non-intuitive back in the day. I wouldn't want to revisit them. 

 

Indy Stone, please let me know if this is something you plan to bring back and when. I'd love to do some mapping.

 

Thanks,

Irishboy

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It is still something we want to implement, yes. :)

As you noted though, there are other things taking priority right now.

 

6 hours ago, Irishboy said:

Bluntly, I found the mapping tools completely difficult and non-intuitive back in the day. I wouldn't want to revisit them. 

 

 

 

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Thank you, nasKo. I'm happy to hear it's still on the list of things you want to see developed.

 

I'll just keep holding off on map development until the tools are more intuitive. But trust me, when they're done I'd love to create many real-world, non-scale maps as I was doing for the US.

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3 hours ago, Ciber Ninja said:

I for one think that this game would be much more popular if mapping was more user friendly.

 

I agree. While I appreciate the expansion work to the core map, I am eager to play new maps. 

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