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Building Editor coding error (tiles appears different in game from in editor)


Xonic

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It seems there is some coding error in the Building Editor. Some tiles may had the ID code from another tile, as some railings, walls and furniture looks normal in the editor, but become another tile in game. Below are few examples

 

Untitled-1.thumb.jpg.7f6e75656cafcef201b691d992b1876d.jpg  

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18 hours ago, Ciber Ninja said:

It is likely that your configuration files are messed up.

Only Spiffo can help you now.

You poor soul.

Also, in the future, we have a help forum,

Thanks.

Other people told me they have the same problem, too, and now the only solution it's to create a custom tiles set to replace the wrong tiles. So this could be an editor issue.

 

And I thought I was posting in the help forum, must be a misclick of me. If any moderator sees this, please move this topic to the help section, thanks. 

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