Maris Posted January 25, 2019 Share Posted January 25, 2019 (edited) Let's say I want to check all nearby players. If and only if a player is near specific object, I want to send them a packet from the server using sendServerCommand. Is it possible? Give an example please. Edited January 25, 2019 by Maris Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now