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Emotional Connections


Rockenbach

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Ever wondered why your character just seems to be an emotionless zombie killing machine from the start?
 

Well, this is my suggestion: Your character has actual people/things he cares about after the apocalypse begins. This would give the player a "quest" on the start, such as checking in with your character's friends and family. If ignored, these can lead to depression and other symptoms.

 

By example, these can be: 
- Leaving your house behind
- Checking in on friends and family (Will be great once we have NPCs!), probably zombified
- Going to your workplace (Brave police officers would go to the PD and help fight the chaos.)
- Personal objects found in your home such as photos, rings and such, losing these will get you depressed.

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