Showing State of Player in Model on Anim Update
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Will characters with the obese or overweight trait show this in their character model, and likewise for underweight? If not I think they should. Slight variations in height or musculature would be nice too. Injuries would also be interesting to see, I know we can already see blood splatters on the player character but perhaps deep gashes and scars, as well as their respective bandages or splints would also be worth showing.

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Weight and height variation will not be shown, certainly not in the first release of animations. 

 

Along with blood splatter there will a degree of showing injuries and their treatment (ie bandages) but the details have yet to be worked out.

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