Axezombie Posted December 13, 2018 Share Posted December 13, 2018 Hi everyone, Is it possible to have a mod making zombies spawn everywhere on the entire map? If yes what files I should look at? Thank you. Link to comment Share on other sites More sharing options...
cardenaglo Posted December 13, 2018 Share Posted December 13, 2018 That's an actual setting in the options. you would set the zombie spawn to uniform. Link to comment Share on other sites More sharing options...
Axezombie Posted December 13, 2018 Author Share Posted December 13, 2018 I tried it and it doesn't make zombies spawn everywhere, they spawn in a bigger number around towns but in some places there is still no zombies at all Link to comment Share on other sites More sharing options...
Maris Posted December 14, 2018 Share Posted December 14, 2018 It looks strange if zombies are everywhere even in deep forest. But anyway players need resources like nails, pots etc. So they have to go to town and to face the zombies. Link to comment Share on other sites More sharing options...
Axezombie Posted December 15, 2018 Author Share Posted December 15, 2018 No you can find everything you need without going to the main towns, I was asking that because I'm dissapointed to see 0 zombies in places like this little town : https://map.projectzomboid.com/#0.3162156889848538,0.19043884677366213,9.420933630719487 Even with insane population, unfirom distribution, helicopter events, alarms, gun shots... there is absolutely 0 zombies. That's why I would like zombies everywhere, or almost everywhere, to not have a place where I know I'll be always safe Link to comment Share on other sites More sharing options...
ddraigcymraeg Posted December 19, 2018 Share Posted December 19, 2018 (edited) Just whipped up a mod to address this somewhat.. I had my own issues with zeds and hordes not migrating across the map, so you could hole up in the deep forest and survive as long as you like and not see a zed. https://steamcommunity.com/sharedfiles/filedetails/?id=1594882416 Wilderness Zeds This is a simple mod that I whipped up, since PZ at the moment (as far as I can tell) does not have travelling hordes or single zombies etc... that cross the map areas (or specifically across map cells). So you could hole up somewhere in the wildnerness, your own base or a cabin and not be bothered again. This mod 's aim is to change that a little bit. This mod will have extra zeds, and groups of zeds across the whole map, including wildnerness areas. They will be rarer and more sporadic than in populated areas like towns. This will make the wildnerness areas have more risk, especially in dense tree areas where you will have more chance of walking into an unseen zed. Shooting a gun or making a noise in the wildnerness will attract nearby zeds if there are any. Single zeds get encountered most likely, then small groups (1->4 zeds), then larger groups (4-14), with very occasionally hordes (15->114), and more rarely large hordes (115 -> 1114 zeds). These zeds dont respawn. I am still playing about with the randomness/rarity. Works in SP & MP. Edited December 20, 2018 by ddraigcymraeg Link to comment Share on other sites More sharing options...
EnigmaGrey Posted December 19, 2018 Share Posted December 19, 2018 Zombies are biased to roads and towns, so they need a reason to be pulled into the forest. They do migrate through it follow sounds, but it's not too common outside of multiplayer. I'm just not sure uniform population changes this behavior. more likely it just makes it so that the amount of zombies inside the city and on the road are flat, instead of varying intensity by the underlying population map. Link to comment Share on other sites More sharing options...
Axezombie Posted December 26, 2018 Author Share Posted December 26, 2018 Cool, thanks a lot ddraigcymraeg Quote Zombies are biased to roads and towns, so they need a reason to be pulled into the forest. Then there is a problem with some places of the map, as I said this little town ( https://map.projectzomboid.com/#0.3162156889848538,0.19043884677366213,9.420933630719487 ) shouldn't be a ghost town Link to comment Share on other sites More sharing options...
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