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[40.35] Several miscellaneous bugs


Geras

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I copied the bugs I found from my topic in general discussions and pasted them here so they don't get lost.

OP: https://theindiestone.com/forums/index.php?/topic/24823-5-months-into-6-months-later-bugs-and-suggestions/

 

Issue #1

 

https://imgur.com/a/gmu3j2p

 

Clipping / draw order issues with cars and foliage / buildings / other cars (marked in red).

Also, since snow coverage has been updated to look more natural, maybe if there is an overhang, snow should also have a more natural border (marked in yellow).

When you park cars close to each other, every time you save and exit your game close by, when you load your save, cars spawn above the ground and fall down getting damaged (glass breaking sound plays) against each other and change their position a bit (marked in yellow - it took a few game loads to happen).

 

Another clipping issue:
https://imgur.com/mTp6Fs3


Issue #2

 

 

 


ahoz5Nz.jpg
 

 

 

Any building or deconstructing action should be changed so after i.e. interrupting the action half way, next time you start it you should start where you left off (screenshot of deconstructing a fence), and not from the very beginning as if we didn't start at all. Building actions would probably require some "work in progress" art, i.e. a simple recolour of existing assets or some new ones.

Also, when reading a book and interrupting and starting again, progress bar should start where you left off, not from the beginning (I know progress goes quicker, but it would be nicer if it remembered its last position).

 

Issue #3

 

Some items cannot be consolidated:

 

- matches (maybe not entirely realistic, as those aren't matchboxes, but why not?)

- wire

- twine

 

Issue #4

 

Cannot paint signs (arrows and what not) on walls with windows.

 

Issue #5

 

Cannot paint crafted metal crates.

 

Issue #6

 

 


VMEfoqk.jpg


A lot of movables cannot be deconstructed.
Screenshot only represents some examples. I'd suggest going through your entire list of movables to identify all furniture that can't be deconstructed.

 

Stuff that cannot be deconstructed for metal and/or electronic parts:

 

- fridges
- freezers
- washing machines
- household ovens
- tumble dryers
- tall lockers (in changing rooms - those that require 9 metalworking to craft)
- metal cabinets (in offices)
- BBQs
- fitness equipment
- folding chairs
- metal barrels
- street lights
- metal shelves (often in storage rooms in houses)

- cash registers
- probably more

 

Issue #7

 

https://map.projectzomboid.com/?#0.3112177616071513,0.1297278161345657,492.2235242952022

This building has no door leading to the balcony.

 

Issue #8

 

 


N6QgI9R.jpg

 

You cannot tell which car battery is charged and which is not, you only see their general condition.

 

Issue #9


https://imgur.com/a/Oywpe8P

Clothing cart and tall bar elements are not containers.


Issue #10

 

You cannot hang a sheet rope from short crafted metal fences, just from the crafted wooden fence.

 

Issue #11

 

https://imgur.com/a/MpUZONx

 

Shading issues with  crafted walls with windows, large bed with light from lit oven, and shadow-leftovers from destroying walls.


Issue #12


https://imgur.com/mmtWMhn

https://imgur.com/a/VPz8Uel

 

Floors, mirror, road sign and log stack than cannot be picked up.

 

Issue #13

 

 


uHJMVmX.jpg

 

Cannot place hanging kitchen counter above normal counter.


Issue #14

 

 


dfohkhc.jpg


Cloud reflections on car windshields are heavily distorted on some windows (red circle - distorted, blue circle - okay).

 

Issue #15

 

 


HPNlb7Z.jpg

 

You can literally go across the map and see your generator status window and fuel level. I think it only disappears when you go to sleep.

 

Issue #16

 

Applying cataplasms does not grant first aid XP.

Issue #17

 

 


8293sHf.jpg

 

Afaik this font does not support extended characters resulting in extended characters not being displayed.


In this example it should say:

"Nie mogę wysiąść z jadącego samochodu."


Issue #18

 

 


mMgr19J.jpg


All metal gates leave planks when destroyed.


Issue #19

 

 


ncelFDk.jpg


It's almost impossible to interact with plants and stuff behind barricades. After some time I just stopped planting there because it was too tedious to water the plants.


Issue #20

 

Fish are too heavy compared to their hunger value. This results in fish being harder to store in freezers compared to birds.

 

A bird that weigh 0.3 can have -15 hunger value.
A fish that weigh 1.09 can have -7 hunger value.


Issue #21


https://streamable.com/i71jz

 

If something blocks the front of a car, pressing "V" will not bring up radial menu while in driver's seat and under certain angles outside the car, instead the entire UI will dissappear and reappear.


Issue #22

 

If you put fuel into charcoal BBQ and pick up and place down the BBQ the fuel counter will reset to zero.

 

Issue #23

 

https://streamable.com/87wbu

 

Varmint rifles differ in weight. This could be linked to what upgrades they initially spawned with (I removed all the upgrades before recording the video).


Issue #24

 

https://streamable.com/ckzwq


I don't remember exactly how I caused this bug to happen but there are 2 options:

- crate on the left was built in place
- crate on the left was picked up somewhere else and placed there

Trying to place a picked up crate will result in this bug.

 

Issue #25

 

Barricading with sheet metal is only marginally stronger compared to barricading with planks (tested with cheat menu and all skills maxed and spawning a single zombie in front of each barricaded window). Sheet metal barricade endured maybe 1 or 2 in-game hours longer than 4 planks. Same goes for barricading with bars as metal sheet and bars barricade seem to have the same HP.

 

Issue #26

 

Charcoal and buckets with paint don't change their weight when they're half full, almost empty, etc. Always 8.0 and 5.0 respectively.

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On 11/23/2018 at 9:19 PM, Geras said:

Issue #6

 

  Reveal hidden contents


VMEfoqk.jpg


A lot of movables cannot be deconstructed.
Screenshot only represents some examples. I'd suggest going through your entire list of movables to identify all furniture that can't be deconstructed.

 

Stuff that cannot be deconstructed for metal and/or electronic parts:

 

- fridges
- freezers
- washing machines
- household ovens
- tumble dryers
- tall lockers (in changing rooms - those that require 9 metalworking to craft)
- metal cabinets (in offices)
- BBQs
- fitness equipment
- folding chairs
- metal barrels
- street lights
- metal shelves (often in storage rooms in houses)

- cash registers
- probably more

 

Issue #12


https://imgur.com/mmtWMhn

https://imgur.com/a/VPz8Uel

 

Floors, mirror, road sign and log stack than cannot be picked up.

I initially also wanted to make such a list - back in the early weather test build I started with items that are totally not pickable (some are big, but other big items often can be deconstructed for pick up), and those that are not pickable but are scrappable (called Scrappable Object in-game):

1) https://theindiestone.com/forums/index.php?/topic/24289-list-of-world-tiles-that-should-be-pickable-but-arent/

2) https://theindiestone.com/forums/index.php?/topic/24288-list-of-scrappable-objects/

I also made a list of items I found back in 40.3 build that are not disassemblable, but never made it to post a detailed listing with example locations. The list is non-exhaustive, as I planned to update it as I play, also not all names may be 100% accurate, or some might have changed over time (though I don't think so) but I tried them to be.

  • First of all, all the items in the thread 1) linked above
  • Radios and TVs (ValuTech Radio, Premium Technologies Radio, Antique Television, ValuTech Television,  Premium Technologies Television…) – these are disassembled in inventory, but can't be disassembled as other world items.
  • Windows (Wooden Window, Tiled Window…)
  • Fridges (White Fridge, Green Fridge, Red Fridge, Blue Fridge, Steel Fridge, Plain Fridge, Popsicle Fridge, Industrial Fridge, Mini Fridge…)
  • Ovens (Green Oven, Grey Oven, Red Oven. Modern Oven…) – except Industrial Oven
  • Washing machines (Plain, Blue, Modern)
  • Lamps (Antique Outdoor Lamp, Round Outdoor Lamp, Fancy Outdoor Lamp, Modern Outdoor Lamp, Striped Lamp, White Lamp…)
  • Some chairs (Folding Chair, Grey Chair, Blue Plastic Chair, Plastic Chair, Fancy White Chair, Light Blue Chair, Yellow Modern Chair, Darkblue Modern Chair, Purple Rattan Chair, Green Comfy Chair, Blue Rattan Chair, Beach Chair, Spiffo's Dinner Chair, Brown Lazy Chair, White Lazy Chair, Black Office Chair, Patient Chair, Salon Chair, Dentist Patient Chair, Medical Stool, 50s Barstool, 50s Seat, Orange Futon)
  • Grey File Cabinet
  • White File Cabinet
  • Purple Rattan Couch
  • Green Comfy Couch
  • Brown Lazy Couch
  • Brick Mall Bench
  • Wooden Toilet
  • Picnic Table
  • Metal Locker
  • Pizza Whirled Counter
  • Mobile Tool Counter
  • Shop Display Counter
  • Glass Display Counter
  • Glass Corner Display Counter
  • Metal Wall Shelves
  • Zippee Wall Shelves
  • Fossoil Garbage Bin
  • Jorge Foreguy Barbeque
  • Mail Box
  • Public Mail Box
  • Standpipe
  • Barrel
  • Slurp Blurp Soda Machine
  • PAWS Pinball Machine
  • Cash Register
  • Black Cash Register
  • Shop Dispenser
  • Small Mirror
  • Tall Mirror
  • Vacancy Sign
  • Spiffo's Arrow Sign
  • For Sale Sign
  • Sale Sign
  • 49 Cent Sale Sign
  • Mall Decoration
  • Empty Mall Decoration
  • Water Dispenser
  • Chalk Board
  • Mall Map
  • Stars n Stripes Map
  • Administrative Flag
  • Map of USA
  • Road Cone (that's correct)
  • Vegetable Basket (that's correct)
  • Single Stacked Hye, Double Stacked Hye (that's correct)
  • Cardboard box, Cartdboard box (that's correct)

 

There's also some items that use farming skill to pick up (as they require shovel): Standpipe, Streetname Sign, Stop Sign and probably more, but Roadblocks do not.

 

I might or may not do a proper bug report on this knowing myself, so I wanted to share it now in the state I had it from few months ago – but I see some of my bug reports from around that time are still hanging there, so I guess now the team is busy with polishing the new weather content first and nailing down the most annoying bugs and then doing the animations, so hopefully we'll see them going back to the old systems over time. 

 

Edited by Faalagorn
Updated for 41.50
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