Maris Posted November 23, 2018 Share Posted November 23, 2018 (edited) character:getBodyDamage():setInf(true); character:getBodyDamage():getBodyPart(BodyPartType['Head']):SetInfected(true) character:getBodyDamage():setInfectionLevel(50); --doesn't work I tried this code. But infection level starts from zero and growing, ignoring setInfectionLevel() whenever I use it. Edited November 23, 2018 by Maris Link to comment Share on other sites More sharing options...
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