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WorldFiller.lua (Missed Strings)


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I found two missed strings.
Furnitures:  location_shop_generic_01_53 & location_shop_generic_01_54

Strings for OverlayMap will be.
overlayMap["location_shop_generic_01_53"] = {other = {"clothing_01_14", "clothing_01_22"}}
overlayMap["location_shop_generic_01_54"] = {other = {"clothing_01_15", "clothing_01_23"}}

With this code we can view clothing when container is filled.




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