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HD Remaster/ Graphics overhaul for PZ to bring it into 2019


bobthejob

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I love this game but I honestly have problems with the graphics. I'm not a graphics obsessed person when it comes to video games but this game gives me a worse headache than minecraft even though PZ is very fun to play, but I always get a headache eventually. I'm playing on the best possible settings the game allows and it still looks blurry and makes me eyes and head hurt from the effort it takes to concentrate on the game. This is also probably already known but my character clips through their own clothing (you can see their underwear and body clip out from their pants and shirt)

 

I feel like the game looks like a mid-2000's java flash game, and don't get me wrong, many of those games were really fun but I strongly feel that the game could use a boost into 2019 since the new year is coming very very soon (we're in december!) (SOON) and I really want the game to just look a bit better. The parts of the game that suffer the most when it comes to graphics are the character models like the player and zombies, and maybe the cars just a little. Basically, anything that moves doesn't look as good as it could or should to be honest with myself and everyone. The buildings and fridge and all that stuff that doesn't move looks fairly good. (also the water like lakes and rivers looks like the freedink smallwood games and it just looks like someone made a blueberry smoothie with soymilk and dumped it on the ground)

 

I really hope for improved graphics because the gameplay is so good that it actually deserves better looks to go with that good gameplay. I hope very sincerely that this very constructive and honest feedback helps indiestone devs and PZ grow and improve in beautiful ways.

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I'm not agree with you. The game already looks good on 2 textures.

Moreover. New texture resolution will not change anything. A similar article about bad graphics will appear. Also do not forget - everyone has different computers. There are countries where people do not even upgrade the computer. In some countries, people think about what to pay for their studies, car repairs, and so on.
I understand that even so weak computers will disappear. But then the developers themselves will decide the solution.
 At the moment, our respected IndieStone guys are spending a lot of time and effort on optimization. It is better to raise the topic not about improving graphics, but about a full transition from Java to Visual.

 

The problem of my computer is in a weak processor. For the good burned out.

2 core processor 1.9   <==The problem of my computer (was previously a 4-core 2.3 processor. Which for me and my games was more than enough.)
4 gb of RAM
1 gb video

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Try turning off post processing, it makes the game look a little less "washed out", maybe it's easier on your eyes. And set the frame rate cap to (at least) 60 if it's lower, low frame rate can make your eyes hurt too.

I also think the game looks fine, it's never going to have AAA graphics.
The only thing I'd like to see is proper (dynamic) shadows, both for characters and for the environment, but I don't think that's happening..

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On 11/17/2018 at 4:33 AM, Хибити\Hibiti [BLR] said:

I'm not agree with you. The game already looks good on 2 textures.

Moreover. New texture resolution will not change anything. A similar article about bad graphics will appear. Also do not forget - everyone has different computers. There are countries where people do not even upgrade the computer. In some countries, people think about what to pay for their studies, car repairs, and so on.
I understand that even so weak computers will disappear. But then the developers themselves will decide the solution.
 At the moment, our respected IndieStone guys are spending a lot of time and effort on optimization. It is better to raise the topic not about improving graphics, but about a full transition from Java to Visual.

 

The problem of my computer is in a weak processor. For the good burned out.

2 core processor 1.9   <==The problem of my computer (was previously a 4-core 2.3 processor. Which for me and my games was more than enough.)
4 gb of RAM
1 gb video

I understand but the game isn't a high load monster and runs ok on my potato.

 

On 11/17/2018 at 4:41 AM, Хибити\Hibiti [BLR] said:

I got gog.com version and all my textures already look like the improved version I think. I made the thread after it already looking like this, feeling as if it needed more improvement. ouch. sorry devs... ouch.... very awkwards cringe. :(

 

this redirect to this thread when clicked where it tells you to go

thread is 2013!!! :o we're almost 2019! :o

 

 

On 11/17/2018 at 6:27 AM, Dr_Cox1911 said:

You have seen the recent videos about the water they are working on?

Or the animiationvideos they posted a while ago?

 

wow I notice thank you. the water is improve for sure!

 

 

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On 11/17/2018 at 10:33 AM, crossed said:

Try turning off post processing, it makes the game look a little less "washed out", maybe it's easier on your eyes. And set the frame rate cap to (at least) 60 if it's lower, low frame rate can make your eyes hurt too.

I also think the game looks fine, it's never going to have AAA graphics.
The only thing I'd like to see is proper (dynamic) shadows, both for characters and for the environment, but I don't think that's happening..

will try thank you. maybe with max settings + your advice = game look improve. thanks :D

On 11/17/2018 at 1:07 PM, DoritoS said:

 

I made a post about water not too long ago as well. This looks fantastic tho. Super excited for update to water.

MUCH good news for water. now we need AJ's reverse osmosis filter for PZ. :D

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