More highlighting issues/now arrows?
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Well, we got one of them down in terms of Erosion (seemingly). However, like all bugs fixed in Software, they multiply like a disease and spread to the rest of the program! (game). And they've evolved into arrows in some places...

 

Attention: The second and third picture might be hard to notice, but there are red dots above the shelves.

 

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They're everywhere!

 

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2 minutes ago, nickodemos said:

Never seen that double green axe icon before. Why is it there and what is it for?

It's PVP for multiplayer. Green is for safety on, meaning you can't damage others. Red turns it off and places a skull over your head, and allows you to damage others.

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2 hours ago, Pandorea said:

..I am sorry, but what am I looking for? 

I'm not too sure how to show you other than the images. Look at the graffiti in the first images, near the wall vines a few images down, and in the last few pictures near the doors/windows, you can see arrows.

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3 hours ago, MadDan2013 said:

I'm not too sure how to show you other than the images. Look at the graffiti in the first images, near the wall vines a few images down, and in the last few pictures near the doors/windows, you can see arrows.

 

Thanks! 

 

We have luminescent parts of graffiti, artifacts above wooden shelves and little triangles at the bottom-right corner of some walls?

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5 minutes ago, Pandorea said:

 

Thanks! 

 

We have luminescent parts of graffiti, artifacts above wooden shelves and little triangles at the bottom-right corner of some walls?

No problem. Triangles at doors too and luminescent wall vines.

 

I have no idea what's causing it, it used to just be on Erosion vines (was a consistent issue) but now it seems to be everywhere. You described it much better than me though. 

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Hey, I just wanted to check if this is still being worked on or if a fix has been found/planned in the future? It's still a significant issue in the game, or in my game at least. I understand animations are a priority at the moment but I'd love an update if possible. Thanks!

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Well.. the issue has been added to the list of other issues a few moons ago. As it is not game-breaking (sorry!) and with the focus on animations (as you yourself pointed out) it is not likely to be fixed any time soon. 

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