My problem is that the game goes slow motion for a second whenever my frame rate drops below 60, BUT only if 'multi-core' is enabled.
Disabling Vsync helps, but I'm getting really bad screen tearing.
Disabling multi-core completely gets rid of the problem, dropping a few frames is basicly unnoticable that way, no slow motion, but I read that having a lot of zombies on screen requires a lot of CPU power, so it would be nice to have a solution that let's me use multi-core on the long run...
I read somewhere that the game "preserves frames" (whatever that means ) and that causes the slowdowns, but does it only do that if multi-core is enabled? And if so, can I get rid of that feature?
Or maybe it's something else, any ideas would be appriciated
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Hello I'm new here ^^
My problem is that the game goes slow motion for a second whenever my frame rate drops below 60, BUT only if 'multi-core' is enabled.
Disabling Vsync helps, but I'm getting really bad screen tearing.
Disabling multi-core completely gets rid of the problem, dropping a few frames is basicly unnoticable that way, no slow motion, but I read that having a lot of zombies on screen requires a lot of CPU power, so it would be nice to have a solution that let's me use multi-core on the long run...
I read somewhere that the game "preserves frames" (whatever that means ) and that causes the slowdowns, but does it only do that if multi-core is enabled? And if so, can I get rid of that feature?
Or maybe it's something else, any ideas would be appriciated
edit: I have an i5-3570 quad core cpu
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