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Compass Item

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On 6/12/2019 at 6:40 AM, EnigmaGrey said:

But again, having a fixed camera means that the cardinal directions are literally the edges of your screen. 

 

You can already do this in other words. The only thing you can't necessarily do is have more than 8 directions without guessing somewhat.

This guessing over any real distance is useless. A bearing down to the degree is necessary but equally useless unless you could figure out your course with an added feature to the online map or something. Or, pairing a compass with a map item to set bearings for your journeys would also be wicked.

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On 6/12/2019 at 3:05 PM, pzfreak said:

Also it will allow you to write instructions for other player on piece of paper ( from position x travel 2min south east after 5min south after 15 min west - we are there).

( from position x press 2 min "S" after 5 min press "A+S" after 15 min press "A+W" - we are there)

So why do you need a compass?

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2 hours ago, Crashdummy11880 said:

( from position x press 2 min "S" after 5 min press "A+S" after 15 min press "A+W" - we are there)

So why do you need a compass?

yes. or give cords to Map with location. Due to fact that view does not move at the moment (fixed camera) having aditional item which shows you where you are is kind of pointless but looking at new graphics i would not be surprised if for new releases be possibility to rotate camera - then compass will be very useful item to have. :)

 

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Posted (edited)

The problem with the camera angle of the game being an end-all be-all is that we also have access to maps that are not oriented in the same direction.

 

It is very clear that these maps are intended to lead players towards hidden items and provide some kind of direction for different elements of gameplay (hordes, loot, ex-bases) and therefore, there is merit to establish which way is which if one were to try and direct other players using these maps. The maps aren't difficult to understand, but still -

 

Right now we have "map north" which isn't exactly the same as "top of the screen" North.

Edited by Kim Jong Un

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Even if you had a compass, without knowing the area you're at, would be useless. Just to tell which diretion another player in multiplayer has to run to find you? Teleport them to you. The problem is because is immersion breaking? Then maybe a new button in the Admin Pannel "Define respawn point" that would allow new players to respawn at one location defined by the server's admin would be a better idea.

And btw, you definitely would not commonly find compasses in city houses. Which one of you has a compass in your house? Maybe in the log cabins in the middle of the forests, could be, but not in town. And even so, as it has been said several times before, you cannot rotate your camera, so W+D will always be north and A+S will always be south (which makes the whole idea of a compass kinda useless).

 

What is confusing is, in the first time when you play the game and get a Map item, you don't have a single clue where you are in the map. And you wonder, and if this map is not oriented as the same way as the game? And what if I want to go to the north area of Muldraugh, I have to run A+S? I had to open map.projectzomboid.com to understand that W+D is north. So maaaaaaaaaaybe... a compass could be a good idea to fix this problem so players don't need to open the map.projectzomboid.com to understand the ingame maps.

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