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The Brave trait


moriak

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The Brave trait seems to be bugged. In v 39 I was able to handle a dozen of zombies and more at once without getting panicked. Now I go all the way to Extreme Panic with just 6 zombies chasing after me. That literally never happened before, not even with much larger groups and I have over 6000 zombie kills on that character.

 

I have tested the trait in a brand new solo game, no mods. There was a small difference with and without the trait. Without the trait I started getting panicked right away with just 1-2 zombies. With the trait I started panicking with 3 zombies and with 6 zombies I reach Extreme Panic after ~10-20 seconds. Huge difference from v 39. So it's either bugged or it was severely nerfed. However, there is nothing in the patch notes to suggest that the trait was changed in any way.

 

Edit: OK, looks like there is more to this than just the Brave trait. I have rolled back to v 39 and I am currently doing some testing. Getting very interesting and confusing results. Will update soon.

 

Update: So, after much testing in both 39 and 40 I have figured out that the panic behavior is significantly affected by the trait Keen Hearing. The game version seems to be irrelevant. A character with only the Brave trait would reach Extreme Panic quite fast when walking circles around a group of 6-8 zombies (very close, almost within arm's reach). On the other hand, a character with both Brave and Keen Hearing would only reach Slight Panic in the same scenario and even that would go away after a couple of seconds. Then I could just keep walking circles around the zombies indefinitely with no panic. Even with larger group.

 

That being said, I now have no idea whether this is intended or not. Whether Brave is bugged, or Keen Hearing is bugged, or neither, or both. I also don't understand why my character's panic behavior has changed from hardly ever getting Slight Panic to reaching Extreme Panic easily, when it has and always had both Brave and Keen Hearing.

Edited by moriak
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Not sure how they do something like this but it would be nice if they added a variable in the system on how things are done with all traits but it would be in the background and we would not know it.

 

IE a random number gen for each trait. Say from 0-75. If you pick the trait you have 25-100.

 

With bravery. So say if you do not pick bravery you could panic very quickly and be nervous most times if you have a low number. Maybe you get lucky and roll a 75 and in most situations you are pretty calm. If you take the Brave trait you get a 25 point bonus.

 

At one point I asked about this and staff stated that you are supposed to become slowly desensitized to the whole thing. Less panic the longer you play/more you kill. Not sure if this is true or not as I tend to not last more than a couple months at most. Some how there is a always a zombie that sprints up to me from a dark corner and has an instant kill bite.

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