DoritoS Posted October 18, 2018 Share Posted October 18, 2018 (edited) This was the first, and so far the only part of the game that I looked at and was REALLY disappointed with. It looks so...lazy, and hardly like water honestly. I'm sure it leaves a bad impression to first timers. Surely animating just the water tiles you see isn't too resource intensive, and much less work than what is currently being worked on. Edited October 18, 2018 by DoritoS kongkim, Mr_Sunshine and Necromatic_Corgi 3 Link to comment Share on other sites More sharing options...
Batsphinx Posted October 18, 2018 Share Posted October 18, 2018 Yuri's reflection system and skybox is going to be used to make a better, reflective water - probably in Build 41. I think I mentioned in a blog recently that we agree it's probably the ugliest thing in the game at the moment. grammarsalad, kongkim and Mr_Sunshine 3 Link to comment Share on other sites More sharing options...
Batsphinx Posted October 18, 2018 Share Posted October 18, 2018 Water and fire visuals are probably some of the oldest graphics we have in the game currently tbh. Link to comment Share on other sites More sharing options...
DoritoS Posted October 18, 2018 Author Share Posted October 18, 2018 (edited) Thanks for the quick reply. I'm glad to hear that water will be getting worked on relatively soon. It really is kinda ugly and appearence plays a big part when trying to recruit new players. While we're on the topic of changes, will the metal gates be getting an appropriate sound effect soon? Right now they sound exactly like a wood door closing and it's so jarring it completely breaks the atmosphere. Edited October 20, 2018 by DoritoS Kappatao 1 Link to comment Share on other sites More sharing options...
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