Hello! Some crash issues with the interim 64 build through steam. I will try and share as much info that I can, please tell me if you need more still.
* The interim 64 steam-build brings me to the menu but the lightning comes in slow motion (takes about 15 seconds for Baldspot and Kate to go dark again). At the second lightning strike the game crashes to desktop without a warning.
* The interim 64 build compability mode crashes to desktop after about 2 seconds.
I found a textfile labeled hs_err_pid4324, that contained the following message:
# A fatal error has been detected by the Java Runtime Environment: # # EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x000000000dcb11a0, pid=4324, tid=4476 # # JRE version: Java SE Runtime Environment (7.0_45-b18) (build 1.7.0_45-b18) # Java VM: Java HotSpot 64-Bit Server VM (24.45-b08 mixed mode windows-amd64 compressed oops) # Problematic frame: # C [ig4icd64.dll+0x911a0] # # Failed to write core dump. Minidumps are not enabled by default on client versions of Windows # # If you would like to submit a bug report, please visit: # http://bugreport.sun.com/bugreport/crash.jsp # The crash happened outside the Java Virtual Machine in native code. # See problematic frame for where to report the bug. #
I also found a textfile labeled output, with the following message: WARNING: Found unknown Windows version: Windows 7 Attempting to use default windows plug-in. Loading: net.java.games.input.DirectAndRawInputEnvironmentPlugin
I also found a textfile labeled error, created yesterday:
java.io.FileNotFoundException: C:\Users\Martin\Documents\Zomboid\mods\loaded.txt (Unable to find path) at java.io.FileInputStream.open(Native Method) at java.io.FileInputStream.<init>(Unknown Source) at java.io.FileInputStream.<init>(Unknown Source) at java.io.FileReader.<init>(Unknown Source) at zombie.ZomboidFileSystem.loadMods(ZomboidFileSystem.java:99) at zombie.GameWindow.maina(GameWindow.java:873) at zombie.gameStates.MainScreenState.main(MainScreenState.java:102) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at com.exe4j.runtime.LauncherEngine.launch(Unknown Source) at com.exe4j.runtime.WinLauncher.main(Unknown Source)
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Zyklon-M
Hello! Some crash issues with the interim 64 build through steam. I will try and share as much info that I can, please tell me if you need more still.
* The interim 64 steam-build brings me to the menu but the lightning comes in slow motion (takes about 15 seconds for Baldspot and Kate to go dark again). At the second lightning strike the game crashes to desktop without a warning.
* The interim 64 build compability mode crashes to desktop after about 2 seconds.
I found a textfile labeled hs_err_pid4324, that contained the following message:
# A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x000000000dcb11a0, pid=4324, tid=4476
#
# JRE version: Java SE Runtime Environment (7.0_45-b18) (build 1.7.0_45-b18)
# Java VM: Java HotSpot 64-Bit Server VM (24.45-b08 mixed mode windows-amd64 compressed oops)
# Problematic frame:
# C [ig4icd64.dll+0x911a0]
#
# Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
#
# If you would like to submit a bug report, please visit:
# http://bugreport.sun.com/bugreport/crash.jsp
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#
I also found a textfile labeled output, with the following message:
WARNING: Found unknown Windows version: Windows 7
Attempting to use default windows plug-in.
Loading: net.java.games.input.DirectAndRawInputEnvironmentPlugin
I also found a textfile labeled error, created yesterday:
java.io.FileNotFoundException: C:\Users\Martin\Documents\Zomboid\mods\loaded.txt (Unable to find path)
at java.io.FileInputStream.open(Native Method)
at java.io.FileInputStream.<init>(Unknown Source)
at java.io.FileInputStream.<init>(Unknown Source)
at java.io.FileReader.<init>(Unknown Source)
at zombie.ZomboidFileSystem.loadMods(ZomboidFileSystem.java:99)
at zombie.GameWindow.maina(GameWindow.java:873)
at zombie.gameStates.MainScreenState.main(MainScreenState.java:102)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.exe4j.runtime.LauncherEngine.launch(Unknown Source)
at com.exe4j.runtime.WinLauncher.main(Unknown Source)
Can you help me please?
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