nickodemos Posted September 28, 2018 Share Posted September 28, 2018 So started in March and the biggest issue is staying warm. Even with a down jacket I pretty much am freezing to death most times. A few times I was freezing even standing next to a lit BBQ grill inside a building. So I was wondering if for warmth rating that smaller rooms are easier to heat up to a very warm rating while trying to warm up say a warehouse would make it only a few spaces next to the heat source being any good. Lets say a room 8x8 can be warmed up at the outer reaches by a small amount while slowly going in warms up more. The room being larger the over all warmth would be low. In a room that is only 2x2 a heat source would/could be blazing hot so that even the coldest nights would not bother you. Also wondered about the ability to add more to a fire instead of one at a time. Logs and lumber is not to bad but trying to add coal it takes ten clicks to use a bag. It would be nice if we could just drop the fuel on a heat source and it uses all that was dropped into it. Maybe another option on the context menu when over a heat source you get the option of one half or all, similar to the grabbing of loose items. Link to comment Share on other sites More sharing options...
EnigmaGrey Posted September 28, 2018 Share Posted September 28, 2018 Are you using mods? They'll likely have to be updated with the new system in mind. I do not see a "down jacket' declared in the game's scripts. Link to comment Share on other sites More sharing options...
nickodemos Posted September 28, 2018 Author Share Posted September 28, 2018 Yes and understood about the clothes. What about the idea of being able to drop fuel onto a heat source or expanding the context menu? Link to comment Share on other sites More sharing options...
EnigmaGrey Posted September 28, 2018 Share Posted September 28, 2018 7 hours ago, nickodemos said: Yes and understood about the clothes. What about the idea of being able to drop fuel onto a heat source or expanding the context menu? I think that's also down to the mod? We do not have coal, but logs, paper .etc can be added at any time. Then again, there might be. I think there's either a charcoal or charcoal briquet item. Link to comment Share on other sites More sharing options...
nickodemos Posted September 29, 2018 Author Share Posted September 29, 2018 (edited) OK. Thanks for the heads up. Been a bit since I played a vanilla game so my ideas seem a bit off. Thanks for answering. -edit So if the mods that are not using the new method kinda implies that when using a mod made item I might have been running around naked. I see the new conditions added to the base game. Is there anyehere I can can read up one what they mean? ( ConditionLowerChanceOneIn, ConditionMax, Insulation) Reading between the lines I understand what they are but I was wondering about an official description of them. Edited September 29, 2018 by nickodemos Another question Link to comment Share on other sites More sharing options...
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