Burger_Time Posted September 27, 2018 Share Posted September 27, 2018 (edited) Hey all! Today I'm gonna break my fingers and write suggestions about vehicles. But before we start: DISCLAIMER: some of ideas may already be suggested before or already planned by developers (pls don't beat me). First of all — separated engine parts. We shouldn't be able to repair engine by disassembling another engine for unknown parts and randomly put them in our engine. Engine is the most important part in the car, and if it's damaged, you can't just repair it. If you have a damaged part, your overall engine condition will fall and it will break eventually. Here's an example of some parts: oil filter, carburetor, engine pistons. Along with previous suggestion I think that it would be great to add motor oil and antifreeze. Next suggestion is to divide car parts to more groups such as Sedan, jeep, micro bus, truck e.t.c . I.e: front door type standart, group hatchback. It will make sense because you can't actually remove trunk lid of sedan and attach it to jeep. Third suggestion is... Different transmissions and ability to change gears. I've already done this suggestion before, but I want it to be here also. Everything is pretty simple: if your car have manual transmission and you want to drive faster, you need to change gear to a higher one. If your car have automatic transmission, you don't need to do it. However, if you want to park your car/go backwards, you need to change gear to "reverse"/parked/neutral at both situations. Fourth suggestion — add more fuel types. Won't write a poem here, so let's just say that cars like trucks should use diesel, standart cars like sedans should use, let's say, 95 e.t.c. Next one — a bit different car inspection. Character should walk around the car, inspect all the parts and then he can know their condition. However, a low leveled mechanics can know only approximate condition of a part. A person with a 0 level of mechanic skill shouldn't even know part's condition beside parts which condition you can see clearly (like doors, hoods, trunk lids). Sixth suggestion — more details on cars. Some details that isn't very noticeable, but will look pretty neat. I.e: smoke coming out of exhaust pipe, ability to turn on turn signals/emergency signals, wipers that increase your field of view while it's raining e.t.c. Even more suggestions! More ways to dump our car. Currently, we can't eff up our car that badly so it won't start anymore, so cars seem invincible. Here's some ways to dump car I want to have : If you aren't good at drifting, your car should do a barrel roll while skidding; crashing at high speed must destroy your wheels, front and some engine parts; if you good at mechanics, you should be able to break someone's brakes which can lead to funny situations; drifting should severely damage your tires. The list may be continued! Small suggestions list: You should not be able to try start car if the last attemp wasn't successful and there's still a sound playing. Zombies should be able to pull you out of the vehicle and get In vehicle through the windows. Players' bodies shouldn't fall out the car — they should stay in a car. That's all for today. I hope you liked it. Пока! Edited October 22, 2018 by Burger_Time grammarsalad, Tails, Wolf_EX and 3 others 6 Link to comment Share on other sites More sharing options...
Burger_Time Posted September 28, 2018 Author Share Posted September 28, 2018 (edited) Upd: added "minor details on cars" and "more ways to dump car". Edited September 28, 2018 by Burger_Time Link to comment Share on other sites More sharing options...
Burger_Time Posted October 4, 2018 Author Share Posted October 4, 2018 Upd1: Added some small suggestions (May be already planned/done tho). Link to comment Share on other sites More sharing options...
Wolf_EX Posted October 22, 2018 Share Posted October 22, 2018 I was about to make a post with some car suggestions but a lot of them are already in this post. My main one was similar to this. On 9/27/2018 at 10:17 AM, Burger_Time said: Next one — a bit different car inspection. Character should walk around the car, inspect all the parts and then he can know their condition. However, a low leveled mechanics can know only approximate condition of a part. A person with a 0 level of mechanic skill shouldn't even know part's condition beside parts which condition you can see clearly (like doors, hoods, trunk lids). I don't see how you can open a trunk and have detailed knowledge of every part of the car. I also don't think you should know the exact condition of a part and it should instead be a bar so it's consistent with weapons. Some other suggestions are ability to jump start car and use wipers for increased visibility in the rain. Another issue I have with driving is maintaining speed. It's kinda annoying having to constantly tap "w" if you don't want to go full speed. Instead there should be a way to control how hard we press the gas pedal. Maybe the longer you press "w", the harder you press the gas pedal and "s" slowly releases it. Double tapping "w" or "s" can instantly press/release it all the way. Link to comment Share on other sites More sharing options...
Zombie_man_2019 Posted March 19, 2019 Share Posted March 19, 2019 It would be great if the cars in the game overturned and so the character suffered damage and also have the possibility of catching fire Link to comment Share on other sites More sharing options...
Crossbow7734 Posted April 2, 2019 Share Posted April 2, 2019 Gonna tag along to the topic. Add Two-way radios in police cars, park ranger cars, ambulances and fire department cars. I believe that's a little bit of an oversight. Хибити\Hibiti [BLR] 1 Link to comment Share on other sites More sharing options...
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