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*Advanced Walls* & *Gates*


Shotgun_Messiah

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1. - Advanced brick/concrete walls that should be really hard to create in singleplayer ,cuz of being alone for a balanced gameplay ,and they should be able to hold like 45 zombies before taking any damage ,maybe like having the ability to put barbed wire on top of the walls ,if the players are able to climb trough the brick walls with enough skill ,and concrete walls with like a sharp really durable object/weapon and again ...                        —————————Also you might wanna go check out thishttps://theindiestone.com/forums/index.php?/profile/4960-geras/ guy’s profile ,he’s got some cool stuff there. making walls buffer was his idea or he just skimmed someones post and gave his own opinion/twist on things ,kinda like i did heh.——————————————————————2.- Bigger ,stronger ,slowly sliding heavy metal gates which should be able to hold 35 zombies before taking any damage ,and the player should be able to cover up the gate with a lot of cloth pieces to prevent zombies from seeing us ,a great way to create a multiplayer commumity ,or a safe heaven in singleplayer.  Kinda like the Alexandria Safe Zone from TWD

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Edited by Shotgun_Messiah
An error i had to edit
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2 hours ago, Shotgun_Messiah said:

-snip-

 

Yeah, brick and concrete walls would be a perfect addition to existing wood and metal walls.

 

Maybe to balance those kind of walls we would have to defend them from zombies as the mortar/concrete sets and hardens. 

Something like maybe it would take 2 or 3 days for a section of wall to set and within that time they would be easily destroyed by even one zombie.

Or even better, make the setting time dependent on world temperature and make it impossible to build in freezing temperatures, as in real world.

 

Concrete walls would require concrete bags (already in game), sand/gravel (already in game), metal rods/pipes to reinforce (already in game), water and buckets or something.

Brick walls would require bricks (not in game currently), concrete, sand/gravel, bucket and water.

 

Sounds cool enough to me.

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11 hours ago, Geras said:

 

Yeah, brick and concrete walls would be a perfect addition to existing wood and metal walls.

 

Maybe to balance those kind of walls we would have to defend them from zombies as the mortar/concrete sets and hardens. 

Something like maybe it would take 2 or 3 days for a section of wall to set and within that time they would be easily destroyed by even one zombie.

Or even better, make the setting time dependent on world temperature and make it impossible to build in freezing temperatures, as in real world.

 

Concrete walls would require concrete bags (already in game), sand/gravel (already in game), metal rods/pipes to reinforce (already in game), water and buckets or something.

Brick walls would require bricks (not in game currently), concrete, sand/gravel, bucket and water.

 

Sounds cool enough to me.

yeah this sounds like an awesome system ! we would need a good amount of water for the concrete solution too ! but lets say “difficult to make in freezing temperatures ,otherwise we might not be able to build them in storm challenges ,so lets say in winter / freezing temperatures it would take around 10 extra days for concrete to dry ,and we would need some scrap metal/wood support beams around our walls to pour concrete bags ,so concrete walls are a form of high end “semi/permenant defense which the player should be just repairing over time after attacks by a big horde of 50 zombies.                                 Brick walls should be easier to make since they wouldnt require support beams and stuff. so they should be less durable compared to concrete blocks. so they d start getting some damage after ,when there is like 30 zombies.                                 I think this is also a great defense for multiplayer / angry skilled npcs. ,thats why we should be able to plant barbed wires around the walls to prevent skilled players ,upcoming npcs from climbing. ,and if we l see armored ,heavy swat / military vehicles ,or armored trucks etc ,those big type of vehicles should be the walls weak point. ,and explosion damage should be a great way of doing damage to these strong walls,especially for the less strong , brick variant.

Edited by Shotgun_Messiah
a small edit
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