Probe1 Posted August 24, 2018 Share Posted August 24, 2018 (edited) Easy fix Video on youtube of issue. As it says in the title. The vision modifier function does not have a boolean to check for the headlights being absent. If you wanted to do the job proper the function should check for each headlight and give extra vision for that side but you could slap together a quick fix and not adversely affect player experience. Edited August 24, 2018 by Probe1 Edit: version incorrectly stated as 40.6, bug was tested and reproduced on vanilla 40.9. Link to comment Share on other sites More sharing options...
EnigmaGrey Posted August 30, 2018 Share Posted August 30, 2018 I think Yuri may have fixed this in the next IWBUMS build. Link to comment Share on other sites More sharing options...
Bejasc Posted August 30, 2018 Share Posted August 30, 2018 2 hours ago, EnigmaGrey said: I think Yuri may have fixed this in the next IWBUMS build. The lighting from vehicle headlights is very subtle(too subtle?) when combined with the new weather effects. Is it possible to make the view cone "brighter" ? Link to comment Share on other sites More sharing options...
EnigmaGrey Posted August 30, 2018 Share Posted August 30, 2018 I do not know. That's a question for @turbotutone or someone what a better knowledge of shaders than myself. Link to comment Share on other sites More sharing options...
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