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Seems that vehicles on Survival are set to never be locked and never have alarms by default


Faalagorn

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I know that sandbox options may get adjusted in build 40, seeing there's newly implemented "DAMAGE TO PLAYER FROM HIT BY A CAR" (something's off grammar-wise here) is set to none in all presets and there's a new solo screen where the "Initial Infection" option is mising, but in case that's been missed, I'm bringing it up.

 

When browsing and comparing stock presets options in sandbox it seems that on the "Survival" vehicles are set to never be locked and never have alarms? The same applies to 6 months after, but it's more reasonable in that settings. The settings on initial infection and one week later are properly adjusted. 

 20180728183517_1.thumb.jpg.51e607bd519007275f56a10202e5f9d6.jpg

 

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