Scrambled tiles around the Muldraugh North Files that were OK in previous builds
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It seems that some tiles got scrambled/rotated in between the builds. These tiles were looking correct the last time I played a year ago, but some map addition probably caused them to appear scrambled, which might be related to this bug where according to a post from @EasyPickins generating cells again helped or this bug which remained unfixed in 39.67.5 (I have yet to verify it on 39.68).

 

I was certain I found another similar location with scrambled tiles around Muldraugh, but since I can't find it now in my screenshots, let me post about the one I know about: North from Muldraugh North Farm: current vs how it used to look like.

 

I compared the current version with the Alexandria 2015-07-22 as the wrong tiles seems to be there also in build 38 map.

20180714052604_1.thumb.jpg.f543ef335eb825417c08f918787e2360.jpg

 

There's also this issue I spotted in North Muldraugh Large Warehouse, but it's not visible in PZMap:

20180718211454_1.thumb.jpg.bc3bce54d65074b6382e17b96e46f670.jpg

Edited by Faalagorn

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Unfortunately these two bugs are still there in the most recent 40.3 weather build, even if the map had to be regenerated (I started a brand new game with a new character to verify):

20180720011741_1.thumb.jpg.d4242f3cae7491476012b83a4dc0cbf7.jpg

20180720012028_1.thumb.jpg.7bf26061e60709086cfe5e0884516955.jpg

 

EDIT: I think there's more issue with that particular tiles, just take a look at this screenshot:

20180720013316_1.jpg

Edited by Faalagorn

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