Faalagorn Posted July 18, 2018 Share Posted July 18, 2018 (edited) It seems that some tiles got scrambled/rotated in between the builds. These tiles were looking correct the last time I played a year ago, but some map addition probably caused them to appear scrambled, which might be related to this bug where according to a post from @EasyPickins generating cells again helped or this bug which remained unfixed in 39.67.5 (I have yet to verify it on 39.68). I was certain I found another similar location with scrambled tiles around Muldraugh, but since I can't find it now in my screenshots, let me post about the one I know about: North from Muldraugh North Farm: current vs how it used to look like. I compared the current version with the Alexandria 2015-07-22 as the wrong tiles seems to be there also in build 38 map. There's also this issue I spotted in North Muldraugh Large Warehouse, but it's not visible in PZMap: Edited July 19, 2018 by Faalagorn Link to comment Share on other sites More sharing options...
Faalagorn Posted July 19, 2018 Author Share Posted July 19, 2018 (edited) Unfortunately these two bugs are still there in the most recent 40.3 weather build, even if the map had to be regenerated (I started a brand new game with a new character to verify): EDIT: I think there's more issue with that particular tiles, just take a look at this screenshot: Edited July 19, 2018 by Faalagorn Link to comment Share on other sites More sharing options...
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