Teleporting Zombies
1 1

3 posts in this topic

Recommended Posts

I've set up a safe area where zombies are not able to break into, per the screen shot below. If I leave and stay a couple of days at another place (in my case, McCoy Logging Co. corporate office complex), upon return to this area there are a bunch of zombies inside the fenced compound. There are no other breaks in the fence surrounding the warehouse/construction/self storage area (co-ords in the upper left corner of the screenshot.)

 

This is single player, no mods, and the issue has been present since the early vehicle builds.

 

Reproduction Steps:

  1. Use the sandbox options shown below (insane urban hordes, no respawns.)
  2. Block off warehouse at coordinates 10704 x 10148 using vehicles to prevent zombies from climbing over the low fence.
  3. Leave the area. I am unsure how far, but I go to the McCoy Logging offices.
  4. Return after several days have passed.
  5. 3. and 4. may be affected by a helicopter event that has triggered and drawn zombies through the general area at the POS in the screenshot.

 

Spoiler

5b4e854b09499_180717-PZ-BE.thumb.jpg.f9168f8303201050ba1c3e09609b5670.jpg

 

 

Zombie spawning is turned off, and it may or may not coincide with the helicopter events. I use sandbox games, and here's the settings for respawning.

 

Spoiler

5b4e869e2dfe4_180717-PZ-BE-02.thumb.jpg.3d74b50f6225bd5e490572f2f94c213a.jpg

 

PS - is there a way I can view a saved game's sand box settings?

 

Shin

Edited by Shinjitsu noDeshi

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
1 1