Teleporting Zombies
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I've set up a safe area where zombies are not able to break into, per the screen shot below. If I leave and stay a couple of days at another place (in my case, McCoy Logging Co. corporate office complex), upon return to this area there are a bunch of zombies inside the fenced compound. There are no other breaks in the fence surrounding the warehouse/construction/self storage area (co-ords in the upper left corner of the screenshot.)


This is single player, no mods, and the issue has been present since the early vehicle builds.


Reproduction Steps:

  1. Use the sandbox options shown below (insane urban hordes, no respawns.)
  2. Block off warehouse at coordinates 10704 x 10148 using vehicles to prevent zombies from climbing over the low fence.
  3. Leave the area. I am unsure how far, but I go to the McCoy Logging offices.
  4. Return after several days have passed.
  5. 3. and 4. may be affected by a helicopter event that has triggered and drawn zombies through the general area at the POS in the screenshot.






Zombie spawning is turned off, and it may or may not coincide with the helicopter events. I use sandbox games, and here's the settings for respawning.





PS - is there a way I can view a saved game's sand box settings?



Edited by Shinjitsu noDeshi

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