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39.66.3 Client/Server Sync issue performing some recipes that use items in containers (trunk)


Fenris_Wolf

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Performing some recipes on items directly in the vehicle seems to cause container sync issues between client and server. Specifically in this case:

 

1) Filled the back of my truck with 9 logs, drove them to a destination and sawed them into planks while they were in the trunk, planks went into inventory  (seemed normal client side)

2) Dropped the planks from inventory, and repeated step #1

3) Dropped the planks again, then logged out of the dedicated server.

 

End result logging back in: 18 logs in trunk, well past maximum capacity.

1.thumb.jpg.9d96c927557e1261e7fcdecf522a62b7.jpg

 

Server is linux GoG build, Client windows GoG, and yes some mods are loaded (ORGM, Necroforge, and another custom one I wrote myself), but being completely familiar with the mod's code, none would cause this kind of desyncing issues (you'll have to forgive me for reporting this with mods loaded, but shutting down the server and testing pure vanilla build would be impossible atm)

 

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