Hi, i tried to lock constructed door with a key, when right-clicking on the door debug appears. Key ID = doorknob/door ID.
Spoiler
1526276168413 -----------------------------------------
1526276168413 STACK TRACE
1526276168413 -----------------------------------------
1526276168413 function: isValid -- file: ISLockDoor.lua line # 10
1526276168413 Callframe at: StartAction
1526276168414 function: begin -- file: ISBaseTimedAction.lua line # 61
1526276168414 function: addToQueue -- file: ISTimedActionQueue.lua line # 27
1526276168414 function: add -- file: ISTimedActionQueue.lua line # 99
1526276168414 function: onLockDoor -- file: ISWorldObjectContextMenu.lua line # 1913
1526276168414 function: onMouseUp -- file: ISContextMenu.lua line # 98
java.lang.RuntimeException: Object tried to call nil in isValid
at se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:83)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:975)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:167)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1922)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1747)
at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:86)
at zombie.characters.CharacterTimedActions.LuaTimedActionNew.valid(LuaTimedActionNew.java:52)
at zombie.characters.IsoGameCharacter.StartAction(IsoGameCharacter.java:5221)
at sun.reflect.GeneratedMethodAccessor547.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:498)
at se.krka.kahlua.integration.expose.caller.MethodCaller.call(MethodCaller.java:61)
at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:199)
at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:189)
at se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:186)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:1009)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:167)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1922)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1747)
at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:77)
at zombie.ui.UIElement.onMouseUp(UIElement.java:993)
at zombie.ui.UIManager.update(UIManager.java:1188)
at zombie.GameWindow.logic(GameWindow.java:618)
at zombie.GameWindow.run(GameWindow.java:1301)
at zombie.GameWindow.maina(GameWindow.java:1077)
at zombie.gameStates.MainScreenState.main(MainScreenState.java:183)
1526276168419
1526276168419 -----------------------------------------
1526276168419 STACK TRACE
1526276168419 -----------------------------------------
1526276168420 function: isValid -- file: ISLockDoor.lua line # 10
1526276168420 Callframe at: StartAction
1526276168420 function: begin -- file: ISBaseTimedAction.lua line # 61
1526276168420 function: addToQueue -- file: ISTimedActionQueue.lua line # 27
1526276168420 function: add -- file: ISTimedActionQueue.lua line # 99
1526276168420 function: onLockDoor -- file: ISWorldObjectContextMenu.lua line # 1913
1526276168420 function: onMouseUp -- file: ISContextMenu.lua line # 98
1526276168421
1526276168422 -----------------------------------------
1526276168422 STACK TRACE
1526276168422 -----------------------------------------
1526276168422 function: isValid -- file: ISLockDoor.lua line # 10
java.lang.RuntimeException: Object tried to call nil in isValid
at se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:83)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:975)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:167)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1922)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1747)
at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:86)
at zombie.characters.CharacterTimedActions.LuaTimedActionNew.valid(LuaTimedActionNew.java:52)
at zombie.characters.IsoGameCharacter.update(IsoGameCharacter.java:10033)
at zombie.characters.IsoPlayer.update(IsoPlayer.java:2851)
at zombie.iso.IsoCell.ProcessObjects(IsoCell.java:1891)
at zombie.iso.IsoCell.update(IsoCell.java:5645)
at zombie.iso.IsoWorld.update(IsoWorld.java:3067)
at zombie.gameStates.IngameState.update(IngameState.java:1305)
at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:101)
at zombie.GameWindow.logic(GameWindow.java:675)
at zombie.GameWindow.run(GameWindow.java:1301)
at zombie.GameWindow.maina(GameWindow.java:1077)
at zombie.gameStates.MainScreenState.main(MainScreenState.java:183)
1526276168426
1526276168426 -----------------------------------------
1526276168426 STACK TRACE
1526276168426 -----------------------------------------
1526276168426 function: isValid -- file: ISLockDoor.lua line # 10
1526276168427
1526276168427 -----------------------------------------
1526276168427 STACK TRACE
1526276168427 -----------------------------------------
1526276168427 function: isValid -- file: ISLockDoor.lua line # 10
1526276168428 function: stop -- file: ISLockDoor.lua line # 23
java.lang.RuntimeException: Object tried to call nil in isValid
at se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:83)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:975)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:167)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1922)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1747)
at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:86)
at zombie.characters.CharacterTimedActions.LuaTimedActionNew.stop(LuaTimedActionNew.java:73)
at zombie.characters.IsoGameCharacter.update(IsoGameCharacter.java:10047)
at zombie.characters.IsoPlayer.update(IsoPlayer.java:2851)
at zombie.iso.IsoCell.ProcessObjects(IsoCell.java:1891)
at zombie.iso.IsoCell.update(IsoCell.java:5645)
at zombie.iso.IsoWorld.update(IsoWorld.java:3067)
at zombie.gameStates.IngameState.update(IngameState.java:1305)
at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:101)
at zombie.GameWindow.logic(GameWindow.java:675)
at zombie.GameWindow.run(GameWindow.java:1301)
at zombie.GameWindow.maina(GameWindow.java:1077)
at zombie.gameStates.MainScreenState.main(MainScreenState.java:183)
1526276168431
1526276168431 -----------------------------------------
1526276168432 STACK TRACE
1526276168432 -----------------------------------------
1526276168432 function: isValid -- file: ISLockDoor.lua line # 10
1526276168432 function: stop -- file: ISLockDoor.lua line # 23
1526276168433 bugged action, cleared queue
Question
Sanchez
Hi, i tried to lock constructed door with a key, when right-clicking on the door debug appears. Key ID = doorknob/door ID.
1526276168413 -----------------------------------------
1526276168413 STACK TRACE
1526276168413 -----------------------------------------
1526276168413 function: isValid -- file: ISLockDoor.lua line # 10
1526276168413 Callframe at: StartAction
1526276168414 function: begin -- file: ISBaseTimedAction.lua line # 61
1526276168414 function: addToQueue -- file: ISTimedActionQueue.lua line # 27
1526276168414 function: add -- file: ISTimedActionQueue.lua line # 99
1526276168414 function: onLockDoor -- file: ISWorldObjectContextMenu.lua line # 1913
1526276168414 function: onMouseUp -- file: ISContextMenu.lua line # 98
java.lang.RuntimeException: Object tried to call nil in isValid
at se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:83)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:975)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:167)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1922)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1747)
at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:86)
at zombie.characters.CharacterTimedActions.LuaTimedActionNew.valid(LuaTimedActionNew.java:52)
at zombie.characters.IsoGameCharacter.StartAction(IsoGameCharacter.java:5221)
at sun.reflect.GeneratedMethodAccessor547.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:498)
at se.krka.kahlua.integration.expose.caller.MethodCaller.call(MethodCaller.java:61)
at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:199)
at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:189)
at se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:186)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:1009)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:167)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1922)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1747)
at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:77)
at zombie.ui.UIElement.onMouseUp(UIElement.java:993)
at zombie.ui.UIManager.update(UIManager.java:1188)
at zombie.GameWindow.logic(GameWindow.java:618)
at zombie.GameWindow.run(GameWindow.java:1301)
at zombie.GameWindow.maina(GameWindow.java:1077)
at zombie.gameStates.MainScreenState.main(MainScreenState.java:183)
1526276168419
1526276168419 -----------------------------------------
1526276168419 STACK TRACE
1526276168419 -----------------------------------------
1526276168420 function: isValid -- file: ISLockDoor.lua line # 10
1526276168420 Callframe at: StartAction
1526276168420 function: begin -- file: ISBaseTimedAction.lua line # 61
1526276168420 function: addToQueue -- file: ISTimedActionQueue.lua line # 27
1526276168420 function: add -- file: ISTimedActionQueue.lua line # 99
1526276168420 function: onLockDoor -- file: ISWorldObjectContextMenu.lua line # 1913
1526276168420 function: onMouseUp -- file: ISContextMenu.lua line # 98
1526276168421
1526276168422 -----------------------------------------
1526276168422 STACK TRACE
1526276168422 -----------------------------------------
1526276168422 function: isValid -- file: ISLockDoor.lua line # 10
java.lang.RuntimeException: Object tried to call nil in isValid
at se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:83)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:975)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:167)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1922)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1747)
at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:86)
at zombie.characters.CharacterTimedActions.LuaTimedActionNew.valid(LuaTimedActionNew.java:52)
at zombie.characters.IsoGameCharacter.update(IsoGameCharacter.java:10033)
at zombie.characters.IsoPlayer.update(IsoPlayer.java:2851)
at zombie.iso.IsoCell.ProcessObjects(IsoCell.java:1891)
at zombie.iso.IsoCell.update(IsoCell.java:5645)
at zombie.iso.IsoWorld.update(IsoWorld.java:3067)
at zombie.gameStates.IngameState.update(IngameState.java:1305)
at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:101)
at zombie.GameWindow.logic(GameWindow.java:675)
at zombie.GameWindow.run(GameWindow.java:1301)
at zombie.GameWindow.maina(GameWindow.java:1077)
at zombie.gameStates.MainScreenState.main(MainScreenState.java:183)
1526276168426
1526276168426 -----------------------------------------
1526276168426 STACK TRACE
1526276168426 -----------------------------------------
1526276168426 function: isValid -- file: ISLockDoor.lua line # 10
1526276168427
1526276168427 -----------------------------------------
1526276168427 STACK TRACE
1526276168427 -----------------------------------------
1526276168427 function: isValid -- file: ISLockDoor.lua line # 10
1526276168428 function: stop -- file: ISLockDoor.lua line # 23
java.lang.RuntimeException: Object tried to call nil in isValid
at se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:83)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:975)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:167)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1922)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1747)
at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:86)
at zombie.characters.CharacterTimedActions.LuaTimedActionNew.stop(LuaTimedActionNew.java:73)
at zombie.characters.IsoGameCharacter.update(IsoGameCharacter.java:10047)
at zombie.characters.IsoPlayer.update(IsoPlayer.java:2851)
at zombie.iso.IsoCell.ProcessObjects(IsoCell.java:1891)
at zombie.iso.IsoCell.update(IsoCell.java:5645)
at zombie.iso.IsoWorld.update(IsoWorld.java:3067)
at zombie.gameStates.IngameState.update(IngameState.java:1305)
at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:101)
at zombie.GameWindow.logic(GameWindow.java:675)
at zombie.GameWindow.run(GameWindow.java:1301)
at zombie.GameWindow.maina(GameWindow.java:1077)
at zombie.gameStates.MainScreenState.main(MainScreenState.java:183)
1526276168431
1526276168431 -----------------------------------------
1526276168432 STACK TRACE
1526276168432 -----------------------------------------
1526276168432 function: isValid -- file: ISLockDoor.lua line # 10
1526276168432 function: stop -- file: ISLockDoor.lua line # 23
1526276168433 bugged action, cleared queue
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