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failed to load xxx/xxx chunk data


zOrg

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Hello guys!

there is a new problem "for me" when i try to join my server, first time per a day, at the loading screen i have a new period, a countig a couple chunk data.. first time per a day i got freezed screen, i mean the countig stops at 114/441 and i get "failt to download map from the server" message and kicked to the desktop. after this i try to join and got fully load and can play. BUT now i tried i 3rd but still stopped at xxx/541 now and cant login:( what is this??
image.thumb.png.1839c393f5b92428dad327614b628646.png

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There's a bug where downloading the map takes longer than it should, and after 30 seconds it stops trying.  You can lower the resolution so it doesn't try to download so many chunks.  This will be fixed in the next version.

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  • 2 weeks later...
On 2018. 05. 03. at 3:11 AM, EasyPickins said:

There's a bug where downloading the map takes longer than it should, and after 30 seconds it stops trying.  You can lower the resolution so it doesn't try to download so many chunks.  This will be fixed in the next version.

Hello again:) there is this bug again, but now the join try crash the server. after i get kicked at the failure, can't try it again coz the "server not responding":(((
 

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29 minutes ago, EasyPickins said:

I'll need to see the server_console.txt file.  It sounds like a different bug is crashing the server.

should i send the full file or u just need the "end" part?


User Pöröly is trying to connect.
Connected new client Pöröly ID # 0 and assigned DL port 16262
MOD: Looking for 2x texture packs
MOD: 2x version of Farmoid not found. Loading default.
java.lang.UnsatisfiedLinkError: zombie.core.physics.Bullet.getVehicleCount()I
        at zombie.core.physics.Bullet.getVehicleCount(Native Method)
        at zombie.core.physics.WorldSimulation.update(WorldSimulation.java:170)
        at zombie.iso.IsoWorld.update(IsoWorld.java:2991)
        at zombie.gameStates.IngameState.update(IngameState.java:1305)
        at zombie.network.GameServer.main(GameServer.java:768)
1526057199012 znet: Connection closed: reason=1 port=1
1526057199012 znet: Disconnecting client #0 SteamID=76561198130290220
1526057199012 [VOICE MANAGER] VoiceConnectClose uuid=1004302719807609121
1526057199013 znet: Java_zombie_core_raknet_RakVoice_CloseVoiceChannel
java.io.IOException: Input/output error
        at java.io.FileInputStream.readBytes(Native Method)
        at java.io.FileInputStream.read(FileInputStream.java:272)
        at java.io.BufferedInputStream.read1(BufferedInputStream.java:273)
        at java.io.BufferedInputStream.read(BufferedInputStream.java:334)
        at sun.nio.cs.StreamDecoder.readBytes(StreamDecoder.java:283)
        at sun.nio.cs.StreamDecoder.implRead(StreamDecoder.java:325)
        at sun.nio.cs.StreamDecoder.read(StreamDecoder.java:177)
        at java.io.InputStreamReader.read(InputStreamReader.java:184)
        at java.io.BufferedReader.fill(BufferedReader.java:154)
        at java.io.BufferedReader.readLine(BufferedReader.java:317)
        at java.io.BufferedReader.readLine(BufferedReader.java:382)
        at zombie.network.GameServer$1.run(GameServer.java:952)
 

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