joaquin Posted April 20, 2018 Share Posted April 20, 2018 Hello I have a problem with the game started the game and the console appears this is the information that appears in the console: cachedir is "C: \ Users \ PC_Casa \ Zomboid" - listing properties - java.runtime.name = Java (TM) SE Runtime Environment sun.boot.library.path = E: \ Steam \ steamapps \ common \ ProjectZomb ... java.vm.version = 25.121-b13 java.vm.vendor = Oracle Corporation java.vendor.url = http: //java.oracle.com/ path.separator =; java.vm.name = Java HotSpot (TM) 64-Bit Server VM file.encoding.pkg = sun.io user.script = user.country = AR sun.os.patch.level = java.vm.specification.name = Java Virtual Machine Specification user.dir = E: \ Steam \ steamapps \ common \ ProjectZomboid java.runtime.version = 1.8.0_121-b13 java.awt.graphicsenv = sun.awt.Win32GraphicsEnvironment java.endorsed.dirs = E: \ Steam \ steamapps \ common \ ProjectZomb ... os.arch = amd64 java.io.tmpdir = C: \ Users \ PC_Casa \ AppData \ Local \ Temp \ line.separator = java.vm.specification.vendor = Oracle Corporation user.variant = os.name = Windows 10 sun.jnu.encoding = Cp1252 zomboid.steam = 1 java.library.path = natives / ;. java.specification.name = Java Platform API Specification java.class.version = 52.0 sun.management.compiler = HotSpot 64-Bit Tiered Compilers zomboid.znetlog = 1 os.version = 10.0 user.home = C: \ Users \ PC_Casa user.timezone = America / Buenos_Aires java.awt.printerjob = sun.awt.windows.WPrinterJob file.encoding = Cp1252 java.specification.version = 1.8 user.name = PC_Casa java.class.path =. jinput.jar; lwjgl.jar; lwjgl_util.jar ... java.vm.specification.version = 1.8 sun.arch.data.model = 64 java.home = E: \ Steam \ steamapps \ common \ ProjectZomb ... java.specification.vendor = Oracle Corporation user.language = en awt.toolkit = sun.awt.windows.WToolkit java.vm.info = mixed mode java.version = 1.8.0_121 java.ext.dirs = E: \ Steam \ steamapps \ common \ ProjectZomb ... sun.boot.class.path = E: \ Steam \ steamapps \ common \ ProjectZomb ... sun.stderr.encoding = cp850 java.vendor = Oracle Corporation file.separator = \ java.vendor.url.bug = http: //bugreport.sun.com/bugreport/ sun.cpu.endian = little sun.io.unicode.encoding = UnicodeLittle sun.stdout.encoding = cp850 sun.desktop = windows sun.cpu.isalist = amd64 ----- SVN REVISION 964 versionNumber = 38.30 demo = false 1524235393921 [javafmodJNI] Init: Start 1524235393924 [javafmodJNI] Init: WIN 64 1524235393940 fmod: Java loging: OK 1524235393943 fmod: System Create: OK 1524235394027 fmod: Create DSP for capture sound LightingFPS set to 15 org.lwjgl.LWJGLException: Pixel format not accelerated at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat (Native Method) at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat (WindowsPeerInfo.java:52) at org.lwjgl.opengl.WindowsDisplay.createWindow (WindowsDisplay.java:247) at org.lwjgl.opengl.Display.createWindow (Display.java:306) at org.lwjgl.opengl.Display.create (Display.java:848) at org.lwjgl.opengl.Display.create (Display.java:757) at zombie.core.Core.init (Core.java:2120) at zombie.GameWindow.maina (GameWindow.java:963) at zombie.gameStates.MainScreenState.main (MainScreenState.java:193) then the game closes. I need help I use google translate. Speak Spanish Link to comment Share on other sites More sharing options...
PapayaKing Posted April 21, 2018 Share Posted April 21, 2018 Unsure of whether or not it's noted in the console log as shown, but something that could be the problem is the game resolution and your monitor resolution not being the same, causing the game to crash. try going into the config files and manually setting the resolution, although I don't think it's the case. Also for the drivers, if you have nVidia, their website releases the drivers to msi, Geforce, and the other companies that sell the cards. Refer to the software that your GPU uses and get the drivers from that as they are specifically tested for your gpu. Also test to make sure that you're using the GPU in your PCIe slot and not integrated graphics. Link to comment Share on other sites More sharing options...
hahadead7777 Posted April 27, 2018 Share Posted April 27, 2018 EDIT: nvm my game is working fine now. Every now and then my mic and sound will corrupt on my laptop and I have to reinstall it. This was the first thing I used that had sound today so I didn't notice the lack of it. After doing so the game loaded up Link to comment Share on other sites More sharing options...
EnigmaGrey Posted April 27, 2018 Share Posted April 27, 2018 The error message means your drivers aren't even there. Link to comment Share on other sites More sharing options...
Beard Posted April 20, 2018 Share Posted April 20, 2018 It means that you might have outdated graphic drivers. You need to install your graphics drivers from AMD/Intel/nVidia support website. Try to manually select them from the dropdown lists, rather than using an program to do this for you, as they often get it wrong. Link to comment Share on other sites More sharing options...
Question
joaquin
Hello
I have a problem with the game
started the game and the console appears
this is the information that appears in the console:
cachedir is "C: \ Users \ PC_Casa \ Zomboid"
- listing properties -
java.runtime.name = Java (TM) SE Runtime Environment
sun.boot.library.path = E: \ Steam \ steamapps \ common \ ProjectZomb ...
java.vm.version = 25.121-b13
java.vm.vendor = Oracle Corporation
java.vendor.url = http: //java.oracle.com/
path.separator =;
java.vm.name = Java HotSpot (TM) 64-Bit Server VM
file.encoding.pkg = sun.io
user.script =
user.country = AR
sun.os.patch.level =
java.vm.specification.name = Java Virtual Machine Specification
user.dir = E: \ Steam \ steamapps \ common \ ProjectZomboid
java.runtime.version = 1.8.0_121-b13
java.awt.graphicsenv = sun.awt.Win32GraphicsEnvironment
java.endorsed.dirs = E: \ Steam \ steamapps \ common \ ProjectZomb ...
os.arch = amd64
java.io.tmpdir = C: \ Users \ PC_Casa \ AppData \ Local \ Temp \
line.separator =
java.vm.specification.vendor = Oracle Corporation
user.variant =
os.name = Windows 10
sun.jnu.encoding = Cp1252
zomboid.steam = 1
java.library.path = natives / ;.
java.specification.name = Java Platform API Specification
java.class.version = 52.0
sun.management.compiler = HotSpot 64-Bit Tiered Compilers
zomboid.znetlog = 1
os.version = 10.0
user.home = C: \ Users \ PC_Casa
user.timezone = America / Buenos_Aires
java.awt.printerjob = sun.awt.windows.WPrinterJob
file.encoding = Cp1252
java.specification.version = 1.8
user.name = PC_Casa
java.class.path =. jinput.jar; lwjgl.jar; lwjgl_util.jar ...
java.vm.specification.version = 1.8
sun.arch.data.model = 64
java.home = E: \ Steam \ steamapps \ common \ ProjectZomb ...
java.specification.vendor = Oracle Corporation
user.language = en
awt.toolkit = sun.awt.windows.WToolkit
java.vm.info = mixed mode
java.version = 1.8.0_121
java.ext.dirs = E: \ Steam \ steamapps \ common \ ProjectZomb ...
sun.boot.class.path = E: \ Steam \ steamapps \ common \ ProjectZomb ...
sun.stderr.encoding = cp850
java.vendor = Oracle Corporation
file.separator = \
java.vendor.url.bug = http: //bugreport.sun.com/bugreport/
sun.cpu.endian = little
sun.io.unicode.encoding = UnicodeLittle
sun.stdout.encoding = cp850
sun.desktop = windows
sun.cpu.isalist = amd64
-----
SVN REVISION 964
versionNumber = 38.30 demo = false
1524235393921 [javafmodJNI] Init: Start
1524235393924 [javafmodJNI] Init: WIN 64
1524235393940 fmod: Java loging: OK
1524235393943 fmod: System Create: OK
1524235394027 fmod: Create DSP for capture sound
LightingFPS set to 15
org.lwjgl.LWJGLException: Pixel format not accelerated
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat (Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat (WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow (WindowsDisplay.java:247)
at org.lwjgl.opengl.Display.createWindow (Display.java:306)
at org.lwjgl.opengl.Display.create (Display.java:848)
at org.lwjgl.opengl.Display.create (Display.java:757)
at zombie.core.Core.init (Core.java:2120)
at zombie.GameWindow.maina (GameWindow.java:963)
at zombie.gameStates.MainScreenState.main (MainScreenState.java:193)
then the game closes. I need help
I use google translate. Speak Spanish
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