Fenris_Wolf Posted March 1, 2018 Share Posted March 1, 2018 So I'm trying to find a 'clean' way of accessing class fields from lua. Using the Base.Shotgun as a example here, it has a field ProjectileCount, there is no getProjectileCount() method. the intuitive lua way of using item.ProjectileCount doesn't work (always returns nil) Poking around the API, LuaManager.GlobalObject has some methods I can use: local index = 0 -- or some other integer local field = getClassField(item, index) local value = getClassFieldVal(item, field) However this requires a whole crapload of guesswork, testing and debugging mapping field descriptions to integer values. I'm actually trying to get fields from the Item class (not HandWeapons), all the fields listed are in alphabetical order, not by actual index (theres also only 131 +1 inherited fields listed in the api there, while I was able to retrieve 225 from the class. Surely there must be a better way? Or at least a list I can use to map these field descriptions to indexes? Link to comment Share on other sites More sharing options...
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