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Vehicle build server stops booting up (objects.lua)


Dr_Cox1911

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Greetings,

 

currently doing some tests with the vehicle build but for some reason my dedicated linux server run with lgsm doesn't want to boot up.

It hangs on this console-entry:

 Adding translation: b73aa63e-6286-4c32-9e48-3b0024c22b51
 Found file: /home/pzde02/serverfiles/media/radio/RadioData_FR.txt
 Adding translation: b73aa63e-6286-4c32-9e48-3b0024c22b51
 Found file: /home/pzde02/serverfiles/media/radio/RadioData_PL.txt
 Adding translation: b73aa63e-6286-4c32-9e48-3b0024c22b51
 Adding (vanilla) file: /home/pzde02/serverfiles/media/radio/RadioData.xml
 - GUID: b73aa63e-6286-4c32-9e48-3b0024c22b51
Radio loaded.
################################################

1518981478282 can't find map objects file: media/maps/West Point, KY/objects.lua
1518981478283 Loading: media/maps/Muldraugh, KY/objects.lua

I already checked the objects.lua, seems fine and the same as the one on my linux client running the vehicle branch.

Steps I already tried:

  • reinstalled from scratch many times
  • revalidated many times
  • tried vanilla server (boots just fine)

 

Any help? 

Edited by Dr_Cox1911
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Started the server with -Ddebug and that's the line it stops:

1518986043132 zone: cut zone into 1 pieces x,y,z=10800,13200,0

Do you guys need the whole log? If yes I would get rid of some "personal" infos in it an post it in here.

 

EDIT: Just edited all the "personal" info out of the log, here it is:

server-console_vehicle.txt

Edited by Dr_Cox1911
attached server-console
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