Batsphinx Posted February 15, 2018 Share Posted February 15, 2018 Hi everyone - just wanted to properly introduce @Pandorea to the forum. Pandorea is called Sasha irl, and has recently joined us to help with the internal QA-ing, bug-chasing and fix verifying on internal builds before they're released to the wider community testers for planned weekly/Thursday releases. This should make for cleaner build releases in general, and less irritating issues for community testers to manoeuvre around. She's already fitting in really well behind the scenes, so hopefully will do so even more in the IWBUMS / Vehicles beta threads of the future Welcome Sasha! Link to comment Share on other sites More sharing options...
numbersixthecat Posted February 15, 2018 Share Posted February 15, 2018 Welcome and good luck with your future endeavors Link to comment Share on other sites More sharing options...
Atoxwarrior Posted February 15, 2018 Share Posted February 15, 2018 Bienvenida esperamos grandes progresos Link to comment Share on other sites More sharing options...
georgia Posted February 16, 2018 Share Posted February 16, 2018 ! WELCOME ! or Good luck Link to comment Share on other sites More sharing options...
Pandorea Posted February 16, 2018 Share Posted February 16, 2018 Thank you guys and gals! Link to comment Share on other sites More sharing options...
Sparrow Posted February 16, 2018 Share Posted February 16, 2018 Hi Pandorea, can you tell us a bit about yourself? =) Link to comment Share on other sites More sharing options...
VikiDikiRUS Posted February 16, 2018 Share Posted February 16, 2018 Welcome to madhouse. one of us, one of us, one of us Link to comment Share on other sites More sharing options...
numbersixthecat Posted February 16, 2018 Share Posted February 16, 2018 3 hours ago, VikiDikiRUS said: Welcome to... Lol... just let her savour the first day Link to comment Share on other sites More sharing options...
Pandorea Posted February 17, 2018 Share Posted February 17, 2018 Well, what can I say about myself? I worked for a small game development company as an assistant producer / tester for a few years. Loved it! Loved the (incredibly hard and time consuming) process of creating fantasy worlds and - especially - participating in events in those worlds. It's like trying out many different lives in a span of just one...In case of PZ - many, many lives Like so many small development companies (unfortunately), it ended up "down sizing"... I decided to take some time off and work on my art and 3D modeling skillz with (a little) math and programming thrown in. And I kept my eye open for interesting work opportunities. And here I am... Link to comment Share on other sites More sharing options...
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