numbersixthecat Posted February 7, 2018 Share Posted February 7, 2018 3 hours ago, arkahys said: have you place a white ampoule in ? Thanks for pointing this out. Unfortunately I tried removing and reinstalling the lightbulb, which works correctly; however nothing happened: still no light. There must be something wrong I'm doing, because if I "right click" on the lamp I don't get the "turn on" or "turn off" contextes. I'll have another try at it tomorrow. Link to comment Share on other sites More sharing options...
Minnigin Posted February 7, 2018 Share Posted February 7, 2018 (edited) 2 minutes ago, numbersixthecat said: Thanks for pointing this out. Unfortunately I tried removing and reinstalling the lightbulb, which works correctly; however nothing happened: still no light. There must be something wrong I'm doing, because if I "right click" on the lamp I don't get the "turn on" or "turn off" contextes. I'll have another try at it tomorrow. recently the wall lamps inside my safehouse have turned off and I cant even click them, i'll try taking one down and putting it back up. the desklamps are all working fine, as are my outside lights, mind you those where there when I got there Edited February 7, 2018 by Minnigin Link to comment Share on other sites More sharing options...
NorthRoad Posted February 7, 2018 Share Posted February 7, 2018 (edited) I have that issue with lights on my private server as well. With the power out and generators running at the Sunstar Hotel, a bunch of the pink wall lights seem not to do anything at all anymore, powered or not. Others work for some reason, but after a few ingame months, stopped working and it doesn't give me option to turn on/off or replace lightbulbs. Wasn't sure if it was a bug or some kind of feature I didn't understand. Wall light switches also disappear if you replace the wall they're on with a player made one, but you can still turn them off/on. The graphic is just stuck behind the wall. Noticed this replacing some burnt out walls from an accidental fire. Edited February 7, 2018 by NorthRoad Link to comment Share on other sites More sharing options...
numbersixthecat Posted February 8, 2018 Share Posted February 8, 2018 Okay switches don't work anymore, so probably the power cutoff has come and I can't test this issue Another issue I saw is that some zeds can spawn on roofs, and they jump down on you. Literal death from above Attached an example. Link to comment Share on other sites More sharing options...
numbersixthecat Posted February 8, 2018 Share Posted February 8, 2018 Another small thing. If you place a sheet rope over a player made wooden fence, you can later "right click" "carpentry disassemble" the fence, and the sheet rope will stay afloat. Link to comment Share on other sites More sharing options...
arkahys Posted February 8, 2018 Share Posted February 8, 2018 i think you should post bugs on released: Vehicle test 35 Link to comment Share on other sites More sharing options...
numbersixthecat Posted February 9, 2018 Share Posted February 9, 2018 (edited) The server feels more laggy this morning, I had a couple or three zombies teleporting issues, also disappearing ones, and i found the "void" while driving a number of times. During the last week it never happened to me. Also I tried going back to Muldraugh PD, the horde was much more disperse than a few days back, but still very large. I tried killing a bunch of them with fire (placed campfires around the police car, light the fires and turned on the siren). The horde started burning and the zombies would glitch in and out every minute or so. Most of them would either freeze or disappear completely, and reappear later. They took a long time to die with the fire, more than what I was expecting. However, despite many death, the responsiveness of the server did not seem to increase. I don't know if this is useful and makes sense, or not, maybe or it's just some ramblings Best, Edited February 9, 2018 by numbersixthecat More details EnigmaGrey 1 Link to comment Share on other sites More sharing options...
arkahys Posted February 9, 2018 Share Posted February 9, 2018 (edited) 1 hour ago, numbersixthecat said: The server feels more laggy this morning, I had a couple or three zombies teleporting issues, also disappearing ones, and i found the "void" while driving a number of times. During the last week it never happened to me. Also I tried going back to Muldraugh PD, the horde was much more disperse than a few days back, but still very large. I tried killing a bunch of them with fire (placed campfires around the police car, light the fires and turned on the siren). The horde started burning and the zombies would glitch in and out every minute or so. Most of them would either freeze or disappear completely, and reappear later. They took a long time to die with the fire, more than what I was expecting. However, despite many death, the responsiveness of the server did not seem to increase. I don't know if this is useful and makes sense, or not, maybe or it's just some ramblings Best, somebody do the same to gunshop at westpoint ! I think it's that's why. (not police car, just a left on car) There is no Z's around my safehouse and the neighborhood, as the car left on in WP center in 35.1. either aggro radius is still a problem or there is an other car left on somewhere else. I'm about 350m from gunstore, i have to patrol to search for hordes, but it seems that's the one to gunshop. increase fuel and battery consumpt when car is stopped is really necessary ! 1 day autonomy is more than enough, and 6/8 h for fuel more realistic Edited February 9, 2018 by arkahys Link to comment Share on other sites More sharing options...
numbersixthecat Posted February 9, 2018 Share Posted February 9, 2018 6 hours ago, arkahys said: increase fuel and battery consumpt when car is stopped is really necessary ! 1 day autonomy is more than enough, and 6/8 h for fuel more realistic This is true, but keep in mind that while batteries discharge quickly, cars don't use a lot of gas when idling. From my experience, the sirens use lots of energy and on ambulances it is common to have two batteries, but even then you aren't supposed to keep them on for hours with the engine off. On the other hand, an idling engine can use as little as few liters per hour, so a car left on with a full gas tank could keep idling for a full day... Link to comment Share on other sites More sharing options...
arkahys Posted February 9, 2018 Share Posted February 9, 2018 55 minutes ago, numbersixthecat said: This is true, but keep in mind that while batteries discharge quickly, cars don't use a lot of gas when idling. From my experience, the sirens use lots of energy and on ambulances it is common to have two batteries, but even then you aren't supposed to keep them on for hours with the engine off. On the other hand, an idling engine can use as little as few liters per hour, so a car left on with a full gas tank could keep idling for a full day... yes, I haven't really try with my car ! Link to comment Share on other sites More sharing options...
Neutz Posted February 10, 2018 Share Posted February 10, 2018 Came across a police car with its sirens on and found this.... My frames dropped to about 5 FPS and after i got away i had a freeze every 15 seconds where my frames would drop to 1 then back to normal, The only way to fix it was to restart the whole game. Link to comment Share on other sites More sharing options...
numbersixthecat Posted February 10, 2018 Share Posted February 10, 2018 It would be cool if the horde would attack such a car, reduce it to a wreck, and then disperse once the show is over This could take one or two hours in game, and the situation would then rapidly go back to normal. Minnigin, Jason132, NorthRoad and 1 other 3 1 Link to comment Share on other sites More sharing options...
Minnigin Posted February 10, 2018 Share Posted February 10, 2018 3 hours ago, numbersixthecat said: It would be cool if the horde would attack such a car, reduce it to a wreck, and then disperse once the show is over This could take one or two hours in game, and the situation would then rapidly go back to normal. this is actually a really good idea/solution, at least for sirens Link to comment Share on other sites More sharing options...
arkahys Posted February 11, 2018 Share Posted February 11, 2018 (edited) server not responding... As usual, i lost my character with : sound of bitten when no zombies arounds.... so i kill 600 Z's of who are around the police car, synchro begin to be laggy at 200, then bitten without nobody around. infected i go kill without stop. next character was evident synchro was terrible, 300 z's less but with zombies who stop, animated forward but static, try to bit at an other place. yet i went back and forth to let the time to calculate ,etc... i deco/reco many times between rushs, but after 3 attack became laggy. i was thinking it is my PC who lag, but server crash, so it's not client side. edit : server is accessible 15 min later. Re-edit : finally come back and manage to kill the last Z's around and remove police car from the place... Edited February 11, 2018 by arkahys Link to comment Share on other sites More sharing options...
xDodged Posted February 11, 2018 Share Posted February 11, 2018 5 minutes ago, arkahys said: server not responding... As usual, i lost my character with : sound of bitten when no zombies arounds.... so i kill 600 Z's of who are around the police car, synchro begin to be laggy at 200, then bitten without nobody around. infected i go kill without stop. next character was evident synchro was terrible, 300 z's less but with zombies who stop, animated forward but static, try to bit at an other place. yet i went back and forth to let the time to calculate ,etc... i deco/reco many times between rushs, but after 3 attack became laggy. i was thinking it is my PC who lag, but server crash, so it's not client side. server is accessible 15 min later Yeah, the server is definitely lagging. I'm feeling it too. Also, I don't know if you noticed this the last time we both went to the gun shop, but the horde has dispersed ever since I drove my SUV away from there... The only place that's really problematic is the Police Station in Muldraugh. Link to comment Share on other sites More sharing options...
xDodged Posted February 11, 2018 Share Posted February 11, 2018 The server is down as of 21:48:11 PST. Link to comment Share on other sites More sharing options...
arkahys Posted February 11, 2018 Share Posted February 11, 2018 (edited) yeah, I hide the police car in an isolated corner of my safehouse parking, but .. hoooooo ! they find it forthwith, restart siren without battery in car (and remove all lightbuld) ! my safehouse do is safeplace job, I managed to kill ~1100 Z's today and will try to find an anti griefer for the famous police car. No server crash. I put textures low and have less zombies freeze problem but I was bitten in the void again with my "hold strong" character. other was bitten "normaly" (of course they don't HS axe Z's and run +6 ) but need to anticipate attack because reaction are definilty not smooth, 1 time Z's moves normaly, one time they slow and at once, they speed. Don't speak about near acceleration effect, it's all Z's slow and runner who are affected. Pathfinging of Z's reset often when pass the corner of a car, when entering, exit or do an action (brake accelerate) with car, pass behind a straight wall ( most of them pack behind the wall as they follow me without wall and stop on it). Corner of straight wall are very bad place for player and Z's : don't display zombies, they don't react, or they react as is there no wall, run on it and slope do them recede so I think the upade make a delay on car aggro , because, they all stay here around the police car, and sometimes HOP ! they agro again on police car ! If the problem come again,I'll try to do a video of fight, may help you. On 10/02/2018 at 12:09 AM, Neutz said: Came across a police car with its sirens on and found this I free the police car on muldraugh yesterday, but there was many less zombies around. Is there only one "critical agro siren" in the server to avoid lags ? explain why so few Z's (only 600) in muldraugh with the police car siren on. and why today more than 1000 Z's in my garden. Neutz if you are not far away from the point you gone, can u return and give statut of this car ? Edited February 13, 2018 by arkahys Link to comment Share on other sites More sharing options...
arkahys Posted February 15, 2018 Share Posted February 15, 2018 problem to visit the mall Link to comment Share on other sites More sharing options...
B33ware Posted February 16, 2018 Share Posted February 16, 2018 (edited) Edit: problem solved, sorry for being rude Edited February 16, 2018 by B33ware Link to comment Share on other sites More sharing options...
B33ware Posted February 16, 2018 Share Posted February 16, 2018 Survived for 8 hours, works great, even with a medium sized hordes, never met void. Cars run pretty good and smooth, keep it up! IMHO hunger and thirst decrease VEEEERYYY slow, and loot spawn rate is very high. Link to comment Share on other sites More sharing options...
Batsphinx Posted February 16, 2018 Share Posted February 16, 2018 We're running some tests on Spiffospace this afternoon - so if anyone is around now (or over the next few hours) and wanted to help out, it'd be super-helpful if you jumped online. You don't need to do anything special, just play on the server. Thank you! Link to comment Share on other sites More sharing options...
Bitbaboon_Steve Posted February 16, 2018 Share Posted February 16, 2018 7 minutes ago, Batsphinx said: You don't need to do anything special.. Actually if you could all jump in cars (or run around) and go exploring.. Im monitoring the streaming performance... Batsphinx 1 Link to comment Share on other sites More sharing options...
B33ware Posted February 16, 2018 Share Posted February 16, 2018 (edited) Play for a while right now, steal nyala, looks like suspension is a bit too high. Void appears sometime, but it quickly loads up. Shop near PD contain huge amounts of zombies but they don't react on my car and horn especially. After awhile they somewhat react on me and right now I lure hoard away from PD, lag increased. As I understand, the main reason of lag is zombies. Scratch and bites sometimes work strange, but it better than in earlier builds. Edited February 16, 2018 by B33ware EnigmaGrey 1 Link to comment Share on other sites More sharing options...
EnigmaGrey Posted February 16, 2018 Author Share Posted February 16, 2018 Just a reminder: The server is located in Queubec, Canada. For some of you, the lag is probably due to distance. It's still good to know and get feedback on, though! PZ does have quite the International audience. Kuren 1 Link to comment Share on other sites More sharing options...
Dr_Cox1911 Posted February 16, 2018 Share Posted February 16, 2018 Is the server down? Can't find it in the ingame server-browser (is the vehicle-build still the "right" build?) Link to comment Share on other sites More sharing options...
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