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The Modders Wishlist

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Make it possible to adjust the played sound files as it is done for music:
1. Ability to play a sound file - from the desired second from the beginning.
2. Ability to return the playback position in seconds.

Edited by Nebula

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I would like to edit/mod files regarding the value-changes of "condition" "global bloodiness" and "global dirtyness" and a way to add another layer for "wetness".

As of right now I can not find any clues, where this is being handled.

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I have a good suggestion:

 

How about a "ReplaceOnFrozen" or a "ReplaceOnThawed" item modifier to complement the ReplaceOnCooked and ReplaceOnRotten ones? I've run into an issue while making a mod where it would make a lot of sense to have something freeze or thaw. Basically, An ice tray filled with water turning into one filled with ice.

 

That would be a nice addition.

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6 hours ago, Madman_Andre said:

I have a good suggestion:

 

How about a "ReplaceOnFrozen" or a "ReplaceOnThawed" item modifier to complement the ReplaceOnCooked and ReplaceOnRotten ones? I've run into an issue while making a mod where it would make a lot of sense to have something freeze or thaw. Basically, An ice tray filled with water turning into one filled with ice.

 

That would be a nice addition.

Also with warming up objects it would be relevant.

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Posted (edited)
OnItemuse(player, item)  LUA event

returns the player who used the item and item that was used.

 

So we can do stuff like make people addicted if they take too many pills a lot easier than it is now. 


EDIT: Some more events...
 

OnActionStart(action)

returns the action being started

 

There is action canceled event, but no action start event? 

 

I would also like to ask for AddXP event to ether trigger even if no exp for said skill is gained, or an event that fires when you do a task related to a skill. Right now if you want to trigger something that happens on say... doing carpentry... it's easy. You just use the AddXP event. However it then leads to an issue that once the player maxes carpentry, your mod breaks. 

Edited by MoonSlime

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