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Turbo and Smoke Bombs


Strats

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Hey guys and devs! I was just pondering the game that is Project Zomboid when I thought about smoke bombs and Turbo's new fog and weather mechanics. Currently, the smoke bomb animation has weird columns of smoke that obscure vision, but with the new fog that is coming, that effect will be in sharp contrast. Would it be possible for Turbo's fog mechanics to be translated to smoke bombs? The smoke bomb could create heavy smoke like fog in a certain area and with the wind drift mechanics that fog currently has, we could even see the smoke drift off as the smoke bomb effect dissipates. Thoughts?

 

With love, Strats. :-D

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