RELEASED: Build 38.30
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Previous build: here

 

Uploading to GOG today, should be released today.

 

* [FIX] Added tooltip showing battery power when inserting/removing batteries to Lamp on Pillar and lamps.
* [FIX] Fixed removing a barricade failing if hammer is in a bag.
* [FIX] Fixed Lamp on Pillar blocking movement in only one direction.
* [FIX] Fixed inserting battery into Lamp on Pillar doesn't unequip battery if needed.
* [FIX] Fixed some issues with lights.
* [FIX] Fixed melted icecream appearing in inventory after eating icecream. (Issue 1233)
* [FIX] Reimplemented measures to prevent players from connecting to server in debug mode.
 

 

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MP Test Observations:
*We've found annotated maps but when open it only shows Muldraugh's maps, nothing for other towns.
*When i turn on and off Tvs: i can't hear the "click" sound but another players can hear that.
*My pants never changes to dirty.

*If I was eating stacked food and I try to eat again while eat action is performed it pop error. (This issue comes in this build)

*Lamps on pillars Works Good now!!!!

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7 hours ago, Snakeman said:

*We've found annotated maps but when open it only shows Muldraugh's maps, nothing for other towns.

I can confirm this has been on SP on Vehicle Build for almost 3 builds now. I thought it was just a coincidence.

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6 hours ago, Batsphinx said:

 

How do they 'not work'?

Alarms on initial infection mode works good in sp, but i think the problem is in server mode (default configuration) and sandbox mode in sp.

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So doors are still broken in MP. U can lock it with a key but then ANYBODY with ANY key can open it. We've tested it on several MP servers.
That's quite annoying. That option was so nice before it has broken few months ago. Hope u fix it.

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49 minutes ago, Stick said:

So doors are still broken in MP. U can lock it with a key but then ANYBODY with ANY key can open it. We've tested it on several MP servers.
That's quite annoying. That option was so nice before it has broken few months ago. Hope u fix it.

 

Is this house doors, or vehicle doors? Just to check?

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Somehow, this patch has affected spawn.

 

Shelves in giga mart show as full, but have nothing in them when you check. Also, some areas that are supposed to respawn in multi-player no longer respawn at all. Only soft reset refills shelves as opposed to once every hour irl. 

 

It's a bit of an issue in multi-player on good old dayz since we have 40+ players regularly and a lot of the newer guys have no food respawn options. They join the server, feel everything has been looted already and think there is no point to the server unless they quickly find help from a vet

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