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RELEASED - Build 38.29


lemmy101

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Turns out there were a few issues we couldn't leave. Hopefully this will be the last!

 

GOG version has been uploaded and should be released soon as soon as they are approved.

 

For full 38 feature changelist including what was already released, see here

 

* [FEATURE] Added ItemRemovalListBlacklistToggle to allow WorldItemRemovalList to act as either a whitelist or blacklist.

* [FIX] Disabled SaveTransactionID server option due to performance issues and not working sometimes.
* [FIX] Fixed highlighting of fires when extinguishing with water or an extinguisher.
* [FIX] Fixed GameServer checking Core.bDebug instead of GameServer.bDebug.
* [FIX] Generators are removed when burned, exploding if fueled.
* [FIX] Fixed generator-powered fridge not playing sound sometimes in multiplayer.
* [FIX] Fixed Big Wire Fence bug (Issue 1232)
* [FIX] Fixed errors in multiplayer when map_meta.bin is very large.
* [FIX] Fixed exception in NatureGeneric when a square has no solidfloor tile.
* [FIX] Fixed head-crush sound playing when stabbing zombies in mp. (Issue 1235)
* [FIX] Fixed IsoLightSwitch::load() throwing exceptions sometimes.
* [FIX] Fixed some multiplayer code being run in singleplayer (it was harmless).
* [FIX] Fixed GeneratorFuelConsumption sandbox option not working in singleplayer. (Issue #1159)

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