Sorry missed this one, think you edited it in there while I was replying lol Loot distributions are handled in the media/lua/server/ORGMDistribution.lua file. Its not overly hard to add addtional guns into the spawning. Line #295 is the start of the spawning code, and you'll see entries like this: local choice = SelectGun(85, 10, 5) SpawnReloadable(container, choice.gun, choice.ammo, 10, 1, false) SpawnMags(container, choice.gun, choice.ammo, 5, 3, false) choice = SelectGun(85, 10, 5) S