Josko Posted November 2, 2019 Posted November 2, 2019 (edited) Very interesting! Thank you for the read and the mod status update. Appreciate it very much! It's very nice to hear that OrMtnMan and you are working together! Never even thought about that! And I agree, it will be absolutely worth the wait for this new and awesome design! I can't wait! I found the M16 in gunshop, and I couldn't even use it, there was no magazine and no option to remove a magazine lmao, so really can't wait for v4.0, it's gonna be sweet! I just wonder, will Filibuster's gun models work with the new animations? Teoreticly they should right? Then again who knows... I talked with Filibuster and he will try learning the animating when they release that AnimZed tool, I myself will try, hopefully it won't be too hard! VERY exciting times ahead indeed! Edited November 2, 2019 by Josko
Fenris_Wolf Posted November 2, 2019 Author Posted November 2, 2019 5 hours ago, Josko said: I just wonder, will Filibuster's gun models work with the new animations? We have to do some format conversions, and there maybe minor touch ups required on the models themselves. Shouldn't be any major issues for the models themselves other then getting the animations and positioning right.
Josko Posted November 2, 2019 Posted November 2, 2019 2 minutes ago, Fenris_Wolf said: We have to do some format conversions, and there maybe minor touch ups required on the models themselves. Shouldn't be any major issues for the models themselves other then getting the animations and positioning right. Awesome! Good to hear! I was worried hehe. Im sure it will be no problem for Filibuster to slightly adjust the models and anything else that would be required ^^ Now is just the BIG coding you and OrMtnMan have to do
Nilserich Posted March 10, 2020 Posted March 10, 2020 Wow, those are very ambitious goals. I'm really excited. How's the progress?
Fenris_Wolf Posted March 13, 2020 Author Posted March 13, 2020 On 3/9/2020 at 11:27 PM, Nilserich said: How's the progress? Currently slow. More pressing things have been taking all my time lately.
Hasilein Posted April 11, 2020 Posted April 11, 2020 HC B41- Beta has a working AA12 full auto now - and a UZI 9mm is in work - its just- these 3D models dont want to work. anybody has exp with it? Or can tell me ho to implement it in B41?
erik9631 Posted December 24, 2020 Posted December 24, 2020 What exactly is the hit chance multiplier supposed to do? I tried messing with the values and changed them to 100 even at some point, but even then my character misses the target.
Baudejas Posted February 19, 2022 Posted February 19, 2022 I have a question. Does this mod work on the Build 41 version? if not is there a Build 41 mod ?
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