EasyPickins Posted November 18, 2017 Share Posted November 18, 2017 Latest Version here: https://theindiestone.com/forums/index.php?/topic/23816-latest-tilezed-worlded-and-tilesets-may-17-2018/ WorldEd was updated to fix this bug sometimes seen when using custom maps: java.io.EOFException at zombie.iso.IsoLot.readInt(IsoLot.java:66) at zombie.iso.IsoMetaGrid.Create(IsoMetaGrid.java:1019) at zombie.iso.IsoWorld.init(IsoWorld.java:1609) at zombie.gameStates.GameLoadingState$1.runInner(GameLoadingState.java:248) at zombie.gameStates.GameLoadingState$1.run(GameLoadingState.java:223) at java.lang.Thread.run(Unknown Source) 1508124820812 45, 33 The error is caused when the name of a room has a newline character in it. This can happen if you are copying and pasting room names in BuildingEd. Running "Generate Lots" again on any affected cells should prevent this error. Atoxwarrior and Capt_Paradox 1 1 Link to comment Share on other sites More sharing options...
Atoxwarrior Posted November 18, 2017 Share Posted November 18, 2017 EasyPickins 1 Link to comment Share on other sites More sharing options...
Atoxwarrior Posted November 18, 2017 Share Posted November 18, 2017 a question, the tiles file is not updated yet. Capt_Paradox 1 Link to comment Share on other sites More sharing options...
EasyPickins Posted November 18, 2017 Author Share Posted November 18, 2017 1 minute ago, Atoxwarrior said: a question, the tiles file is not updated yet. I'll have to check with Mash on what's ready to be released. Capt_Paradox 1 Link to comment Share on other sites More sharing options...
Atoxwarrior Posted November 18, 2017 Share Posted November 18, 2017 Understood it seems perfect, thanks for this well-deserved update. Link to comment Share on other sites More sharing options...
Neutz Posted November 18, 2017 Share Posted November 18, 2017 Awesome thank you Legoland99 1 Link to comment Share on other sites More sharing options...
Legoland99 Posted November 18, 2017 Share Posted November 18, 2017 Is the tile filed updated ? Link to comment Share on other sites More sharing options...
Capt_Paradox Posted November 18, 2017 Share Posted November 18, 2017 Thanks EasyPickins and crew, that was fast. This was awesome to wake up too. Link to comment Share on other sites More sharing options...
xXxFANCYCAPYBARA36xXx Posted November 18, 2017 Share Posted November 18, 2017 youre a legend easypickins im proud of you Link to comment Share on other sites More sharing options...
EasyPickins Posted November 21, 2017 Author Share Posted November 21, 2017 The tilesets are now the latest as of Nov 20, 2017. Capt_Paradox, Atoxwarrior and Matthee 1 2 Link to comment Share on other sites More sharing options...
Noahdaceo Posted December 12, 2017 Share Posted December 12, 2017 No matter what I do correctly, my vegetation and even ground tiles are all messed up. None align correctly and all are red ? marked. Need help but I can't find anything yet. Link to comment Share on other sites More sharing options...
Noahdaceo Posted December 14, 2017 Share Posted December 14, 2017 Hey guys I need some help with TileZed's BuildingEd. I just finished a cool building that I worked so hard on, saved it and everything, didn't click on anything out of the ordinary. When I went to WorldEd, I clicked on my building, didn't show a preview image. When I dragged it out onto my Cell, it didn't show a building, neither did it plop a building when I placed it on my map itself. Then I went to BuildingEd to see if I messed something up, and instead I got an error saying, "Error Reading Building - Invalid Object Coordinates (1, -3 Line 2209, Column 72". What does this mean and how can I fix it without having to remake my whole tower? THANK YOU! My building's png is still in one of the .pzeditor folders, so idky it won't show in WorldEd or let me edit it either in BuildingEd. Link to comment Share on other sites More sharing options...
EasyPickins Posted December 15, 2017 Author Share Posted December 15, 2017 If you PM me the building's TBX file I will try to find the problem. Link to comment Share on other sites More sharing options...
Larnest Posted December 21, 2017 Share Posted December 21, 2017 is there any plans to expand capabilities of BuildEd, e.g. round buildings with round halls, possibility to construct buildings on 1/2 floor above ground (in post soviet union countries first floor of buildings are 1-1.5 meters above ground) Link to comment Share on other sites More sharing options...
Ciber Ninja Posted December 22, 2017 Share Posted December 22, 2017 The game engine is fundamentally unableto do those things. Link to comment Share on other sites More sharing options...
Larnest Posted December 26, 2017 Share Posted December 26, 2017 what tile definitions are used for office rooms? Link to comment Share on other sites More sharing options...
Snakeman Posted January 18, 2018 Share Posted January 18, 2018 @EasyPickins System to make TileDefinitions(Properties) i think needs to be updated because there are some lines that i can't set like: "CanScrap", "Material2", "Material3", "SpriteGridPos"... Link to comment Share on other sites More sharing options...
EasyPickins Posted January 18, 2018 Author Share Posted January 18, 2018 15 hours ago, Snakeman said: @EasyPickins System to make TileDefinitions(Properties) i think needs to be updated because there are some lines that i can't set like: "CanScrap", "Material2", "Material3", "SpriteGridPos"... This is our latest TileProperties.txt. Put it in your C:\Users\XXXX\.TileZed folder. TileProperties.txt Link to comment Share on other sites More sharing options...
Snakeman Posted January 18, 2018 Share Posted January 18, 2018 (edited) 4 hours ago, EasyPickins said: This is our latest TileProperties.txt. Put it in your C:\Users\XXXX\.TileZed folder. TileProperties.txt Thanks, not work because i put the file on another directory! Now Works Properly!!! Thanks Again! Edited January 19, 2018 by Snakeman Solved Link to comment Share on other sites More sharing options...
Atoxwarrior Posted March 23, 2018 Share Posted March 23, 2018 I am creating textures with personalized properties but I have noticed that there is a property that is not available in the options and it is an important one, which is used to link different tiles of a single object, I also realize that when creating a tree, I can not add the property of the amount of wood "trunks" that you should release when cutting it. You have to update this in the current version of the tilezed. Link to comment Share on other sites More sharing options...
EasyPickins Posted March 23, 2018 Author Share Posted March 23, 2018 Here's TileProperties.txt with all of TurboTuTone's moveables properties. You can't choose the amount of logs from a tree, only "Tree Size". TileProperties.txt Atoxwarrior 1 Link to comment Share on other sites More sharing options...
Atoxwarrior Posted March 23, 2018 Share Posted March 23, 2018 thank you very much Link to comment Share on other sites More sharing options...
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