Woldren Posted November 12, 2017 Share Posted November 12, 2017 Hi guys. I am trying to host a multiplayer server but when i run with my character it shows red squares with numbers in the right corner. This is what I can see in the console: 1510496755804 1510496755804 ----------------------------------------- 1510496755805 STACK TRACE 1510496755805 ----------------------------------------- 1510496755805 function: removeGridSquare -- file: ZombieBehaviour.lua line # 65 nov 12, 2017 3:26:01 PM zombie.GameWindow run GRAVE: null java.lang.RuntimeException: Stack underflow at se.krka.kahlua.vm.Coroutine.popCallFrame(Coroutine.java:90) at se.krka.kahlua.vm.Coroutine.cleanCallFrames(Coroutine.java:302) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1755) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1642) at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:63) at zombie.ui.UIElement.onMouseMoveOutside(UIElement.java:908) at zombie.ui.UIManager.update(UIManager.java:1330) at zombie.GameWindow.logic(GameWindow.java:613) at zombie.GameWindow.run(GameWindow.java:1277) at zombie.GameWindow.maina(GameWindow.java:1053) at zombie.gameStates.MainScreenState.main(MainScreenState.java:180) 1510496761823 ------------------------------------------------------------- 1510496761830 attempted index: moving of non-table: null 1510496761830 1510496761830 ----------------------------------------- 1510496761830 STACK TRACE 1510496761830 ----------------------------------------- 1510496761830 function: removeGridSquare -- file: ZombieBehaviour.lua line # 65 java.lang.RuntimeException: attempted index: moving of non-table: null at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1549) at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:473) at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1727) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1642) at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:63) at zombie.ui.UIElement.onMouseMoveOutside(UIElement.java:908) at zombie.ui.UIManager.update(UIManager.java:1330) at zombie.GameWindow.logic(GameWindow.java:613) at zombie.GameWindow.run(GameWindow.java:1277) at zombie.GameWindow.maina(GameWindow.java:1053) at zombie.gameStates.MainScreenState.main(MainScreenState.java:180) 1510496761830 1510496761830 ----------------------------------------- 1510496761830 STACK TRACE 1510496761831 ----------------------------------------- 1510496761831 se.krka.kahlua.vm.LuaCallFrame@3d51f06e 1510496761831 function: removeGridSquare -- file: ZombieBehaviour.lua line # 65 1510496761831 ------------------------------------------------------------- 1510496761831 attempted index: moveWithMouse of non-table: null 1510496761831 1510496761831 ----------------------------------------- 1510496761831 STACK TRACE 1510496761831 ----------------------------------------- 1510496761831 se.krka.kahlua.vm.LuaCallFrame@647e447 java.lang.RuntimeException: attempted index: moveWithMouse of non-table: null at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1549) at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:473) at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1727) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1642) at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:63) at zombie.ui.UIElement.onMouseMoveOutside(UIElement.java:908) at zombie.ui.UIElement.onMouseMoveOutside(UIElement.java:917) at zombie.ui.UIManager.update(UIManager.java:1330) at zombie.GameWindow.logic(GameWindow.java:613) at zombie.GameWindow.run(GameWindow.java:1277) at zombie.GameWindow.maina(GameWindow.java:1053) at zombie.gameStates.MainScreenState.main(MainScreenState.java:180) 1510496761832 1510496761832 ----------------------------------------- 1510496761832 STACK TRACE 1510496761832 ------- Link to comment Share on other sites More sharing options...
Woldren Posted November 12, 2017 Author Share Posted November 12, 2017 Link to comment Share on other sites More sharing options...
EasyPickins Posted November 14, 2017 Share Posted November 14, 2017 On 11/12/2017 at 6:30 AM, Woldren said: 1510496755805 function: removeGridSquare -- file: ZombieBehaviour.lua line # 65 It looks like a problem with a mod file called ZombieBehaviour.lua. Link to comment Share on other sites More sharing options...
Capt_Paradox Posted November 14, 2017 Share Posted November 14, 2017 I know Survivor mod has been acting funky? Do you have that currently? Not sure if it's related. Link to comment Share on other sites More sharing options...
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