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Red squares with numbers


Woldren

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Hi guys. I am trying to host a multiplayer server but when i run with my character it shows red squares with numbers in the right corner. 

This is what I can see in the console:

 

1510496755804

1510496755804 -----------------------------------------

1510496755805 STACK TRACE

1510496755805 -----------------------------------------

1510496755805 function: removeGridSquare -- file: ZombieBehaviour.lua line # 65

nov 12, 2017 3:26:01 PM zombie.GameWindow run

GRAVE: null

java.lang.RuntimeException: Stack underflow

        at se.krka.kahlua.vm.Coroutine.popCallFrame(Coroutine.java:90)

        at se.krka.kahlua.vm.Coroutine.cleanCallFrames(Coroutine.java:302)

        at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1755)

        at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1642)

        at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:63)

        at zombie.ui.UIElement.onMouseMoveOutside(UIElement.java:908)

        at zombie.ui.UIManager.update(UIManager.java:1330)

        at zombie.GameWindow.logic(GameWindow.java:613)

        at zombie.GameWindow.run(GameWindow.java:1277)

        at zombie.GameWindow.maina(GameWindow.java:1053)

        at zombie.gameStates.MainScreenState.main(MainScreenState.java:180)

 

1510496761823 -------------------------------------------------------------

1510496761830 attempted index: moving of non-table: null

1510496761830

1510496761830 -----------------------------------------

1510496761830 STACK TRACE

1510496761830 -----------------------------------------

1510496761830 function: removeGridSquare -- file: ZombieBehaviour.lua line # 65

java.lang.RuntimeException: attempted index: moving of non-table: null

        at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1549)

        at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:473)

        at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)

        at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1727)

        at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1642)

        at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:63)

        at zombie.ui.UIElement.onMouseMoveOutside(UIElement.java:908)

        at zombie.ui.UIManager.update(UIManager.java:1330)

        at zombie.GameWindow.logic(GameWindow.java:613)

        at zombie.GameWindow.run(GameWindow.java:1277)

        at zombie.GameWindow.maina(GameWindow.java:1053)

        at zombie.gameStates.MainScreenState.main(MainScreenState.java:180)

1510496761830

1510496761830 -----------------------------------------

1510496761830 STACK TRACE

1510496761831 -----------------------------------------

1510496761831 se.krka.kahlua.vm.LuaCallFrame@3d51f06e

1510496761831 function: removeGridSquare -- file: ZombieBehaviour.lua line # 65

1510496761831 -------------------------------------------------------------

1510496761831 attempted index: moveWithMouse of non-table: null

1510496761831

1510496761831 -----------------------------------------

1510496761831 STACK TRACE

1510496761831 -----------------------------------------

1510496761831 se.krka.kahlua.vm.LuaCallFrame@647e447

java.lang.RuntimeException: attempted index: moveWithMouse of non-table: null

        at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1549)

        at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:473)

        at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)

        at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1727)

        at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1642)

        at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:63)

        at zombie.ui.UIElement.onMouseMoveOutside(UIElement.java:908)

        at zombie.ui.UIElement.onMouseMoveOutside(UIElement.java:917)

        at zombie.ui.UIManager.update(UIManager.java:1330)

        at zombie.GameWindow.logic(GameWindow.java:613)

        at zombie.GameWindow.run(GameWindow.java:1277)

        at zombie.GameWindow.maina(GameWindow.java:1053)

        at zombie.gameStates.MainScreenState.main(MainScreenState.java:180)

1510496761832

1510496761832 -----------------------------------------

1510496761832 STACK TRACE

1510496761832 -------

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