Sparrow Posted October 30, 2017 Share Posted October 30, 2017 I'd like to find a way to make a mod that changes the ambient sounds with seasons. Such as when the leaves change in autumn you'll hear leaves rustling, maybe less bird songs and more crows or geese as birds migrate, etc. Then in winter the sounds might change to more cold wind, less leaves. In spring maybe the sound could be more birds, and in summer more insects. I think it would really improve the immersion and atmospheric-ness of the game. What do you all think? I've tried editing the .bank files but I don't know scripting well enough to make these changes happen in game. Any suggestions? Geras, DramaSetter, VikiDikiRUS and 5 others 8 Link to comment Share on other sites More sharing options...
Necromatic_Corgi Posted October 30, 2017 Share Posted October 30, 2017 I didn't know this was something I wanted. Sparrow 1 Link to comment Share on other sites More sharing options...
Brefe Posted October 31, 2017 Share Posted October 31, 2017 Definitely good idea... Leaves sound could make some more noise and difficult sneaking I think A recent snow storm (like 2 days) could slow players and zombies due to the high amounts of snow I know that everything sounds easy if you are not who is programming it haha Sparrow and DramaSetter 2 Link to comment Share on other sites More sharing options...
Geras Posted November 4, 2017 Share Posted November 4, 2017 + Making more noise in autumn when walking in forests to imitate dead leaves crunching + Snow crunching sound when walking on snow tiles Sparrow 1 Link to comment Share on other sites More sharing options...
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