lemmy101 Posted October 16, 2017 Share Posted October 16, 2017 No dedicated server support yet. We'll upload it in the next day or so when configuration of the auto build stuff is done. * [FIX] Fixed Ctrl+A over collapsed inventory window prevents movement. (Issue 1164) * [FIX] Fixed "User Panel" "Admin Panel" etc button alignment * [FIX] Fixed IsoGridSquare.discard() not resetting haveElectricity / haveSheetRope. * [FIX] Fixed microwave looping sound not stopping sometimes in multiplayer. * [FIX] Fixed microwave timer sync in multiplayer. * [FIX] Fixed microwave sound not playing after loading a savegame if the microwave was already on. * [FIX] load() isn't called on the main thread so it shouldn't be trying to play audio. * [FIX] Typo Highlited -> Highlighted * [FIX] Fixed ZombieUpdatePacker exception. Seen when client was disconnecting. * [FIX] Fixed generators not marking squares as having electricty sometimes. When chunks near generators were loaded after the generator, squares on those chunks weren't getting the haveElectricty flag set. * [FIX] Fixed /card and /roll client command bugs with accessLevel. * [FIX] Fixed lua exception after disconnecting from server with accessLevel != none. * [FIX] Use equals() instead of startsWith() when checking server command names. (Issue 1168). Also changed handleClientCommand() to use the same argument-parsing code as handleServerCommand() (so quotes are optional in /changepwd). * [FIX] Fixed incorrect assert in ServerMap.init() * [FIX] Fixed server NullPointerException with ThunderStorm and zombified player. * [FIX] Fixed lua error after removing all entries from the server list. (Issue 1171) * [FIX] Fixed door locking/unlocking with keys in multiplayer. (Issue 1154) * [FIX] syncIsoObjectSend() was getting called before this.lockedByKey was changed. * [FIX] Fixed "NullPointer in BodyDamage breaks save" * [FIX] Corpses not being removed in mp * [FIX] lua error when selecting "spawn next to player X" * [FIX] Fixed sterilize bandages all only sterilizing one bandage Kuren, ditoseadio and Legoland99 3 Link to comment Share on other sites More sharing options...
Batsphinx Posted October 16, 2017 Share Posted October 16, 2017 If people who were having sync issues with lights/generators etc could spin up a server with this build and see if it's all fixed then we'd be really grateful EDIT: Well, when the dedicated server is up too for bigger servers... Legoland99 1 Link to comment Share on other sites More sharing options...
Legoland99 Posted October 16, 2017 Share Posted October 16, 2017 (edited) I think you guys need to put this thread somewhere more eye catching so more people can see it. Edited October 16, 2017 by Legoland99 Link to comment Share on other sites More sharing options...
Svarog Posted October 16, 2017 Share Posted October 16, 2017 3 minutes ago, Legoland99 said: I think you guys need to put this thread somewhere more eye catching so more people can see it. Emergency Mondoid? Legoland99 and DedpaUrvor 2 Link to comment Share on other sites More sharing options...
BumWhipper Posted October 16, 2017 Share Posted October 16, 2017 3 hours ago, Batsphinx said: If people who were having sync issues with lights/generators etc could spin up a server with this build and see if it's all fixed then we'd be really grateful EDIT: Well, when the dedicated server is up too for bigger servers... As soon as I am off work I will Legoland99 1 Link to comment Share on other sites More sharing options...
BumWhipper Posted October 16, 2017 Share Posted October 16, 2017 Wait, this is IWBUMS. I am running normal Legoland99 1 Link to comment Share on other sites More sharing options...
Estalfosk Posted October 16, 2017 Share Posted October 16, 2017 (edited) i wonder if they have already solved the problem with spaghetti and rice by adding spices like salt and pepper in the evolved set that blocks the menu of the object also happens with the sauce Edited October 16, 2017 by Estalfosk Legoland99 1 Link to comment Share on other sites More sharing options...
DramaSetter Posted October 17, 2017 Share Posted October 17, 2017 Can't add dirty rags to a campfire as fuel, red square appears ( I am playing with Survivors mod so don' t wonder why there's lines about it. And yes, 100% sure this bug exist without mod ) 1508209612748 1508209612748 ----------------------------------------- 1508209612748 STACK TRACE 1508209612748 ----------------------------------------- 1508209612748 Callframe at: get 1508209612748 function: DropAll -- file: Survivors.lua line # 428 1508209612748 function: OrderHandling -- file: Orders.lua line # 397 1508209612748 function: PlayerUpdate -- file: Survivors.lua line # 1309 java.lang.reflect.InvocationTargetException at sun.reflect.GeneratedMethodAccessor25.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:498) at se.krka.kahlua.integration.expose.caller.MethodCaller.call(MethodCaller.java:61) at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:199) at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:189) at se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:182) at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:983) at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1817) at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1672) at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:67) at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:130) at zombie.Lua.Event.trigger(Event.java:37) at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:83) at zombie.characters.IsoPlayer.update(IsoPlayer.java:2157) at zombie.iso.IsoCell.ProcessObjects(IsoCell.java:1542) at zombie.iso.IsoCell.update(IsoCell.java:5232) at zombie.iso.IsoWorld.update(IsoWorld.java:2941) at zombie.gameStates.IngameState.update(IngameState.java:1302) at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:101) at zombie.GameWindow.logic(GameWindow.java:666) at zombie.GameWindow.run(GameWindow.java:1279) at zombie.GameWindow.maina(GameWindow.java:1055) at zombie.gameStates.MainScreenState.main(MainScreenState.java:180) Caused by: java.lang.IndexOutOfBoundsException: Index: 8, Size: 7 at java.util.ArrayList.rangeCheck(ArrayList.java:653) at java.util.ArrayList.get(ArrayList.java:429) ... 25 more 1508209612749 1508209612750 ----------------------------------------- 1508209612750 STACK TRACE 1508209612750 ----------------------------------------- 1508209612750 Callframe at: get 1508209612750 function: DropAll -- file: Survivors.lua line # 428 1508209612750 function: OrderHandling -- file: Orders.lua line # 397 1508209612750 function: PlayerUpdate -- file: Survivors.lua line # 1309 java.lang.reflect.InvocationTargetException at sun.reflect.GeneratedMethodAccessor25.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:498) at se.krka.kahlua.integration.expose.caller.MethodCaller.call(MethodCaller.java:61) at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:199) at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:189) at se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:182) at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:983) at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1817) at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1672) at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:67) at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:130) at zombie.Lua.Event.trigger(Event.java:37) at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:83) at zombie.characters.IsoPlayer.update(IsoPlayer.java:2157) at zombie.iso.IsoCell.ProcessObjects(IsoCell.java:1542) at zombie.iso.IsoCell.update(IsoCell.java:5232) at zombie.iso.IsoWorld.update(IsoWorld.java:2941) at zombie.gameStates.IngameState.update(IngameState.java:1302) at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:101) at zombie.GameWindow.logic(GameWindow.java:666) at zombie.GameWindow.run(GameWindow.java:1279) at zombie.GameWindow.maina(GameWindow.java:1055) at zombie.gameStates.MainScreenState.main(MainScreenState.java:180) Caused by: java.lang.IndexOutOfBoundsException: Index: 9, Size: 7 at java.util.ArrayList.rangeCheck(ArrayList.java:653) at java.util.ArrayList.get(ArrayList.java:429) ... 25 more 1508209613172 1508209613173 ----------------------------------------- 1508209613173 STACK TRACE 1508209613173 ----------------------------------------- 1508209613173 Callframe at: get 1508209613173 function: DropAll -- file: Survivors.lua line # 428 1508209613173 function: OrderHandling -- file: Orders.lua line # 397 1508209613173 function: PlayerUpdate -- file: Survivors.lua line # 1309 java.lang.reflect.InvocationTargetException at sun.reflect.GeneratedMethodAccessor25.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:498) at se.krka.kahlua.integration.expose.caller.MethodCaller.call(MethodCaller.java:61) at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:199) at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:189) at se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:182) at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:983) at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1817) at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1672) at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:67) at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:130) at zombie.Lua.Event.trigger(Event.java:37) at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:83) at zombie.characters.IsoPlayer.update(IsoPlayer.java:2157) at zombie.iso.IsoCell.ProcessObjects(IsoCell.java:1542) at zombie.iso.IsoCell.update(IsoCell.java:5232) at zombie.iso.IsoWorld.update(IsoWorld.java:2941) at zombie.gameStates.IngameState.update(IngameState.java:1302) at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:101) at zombie.GameWindow.logic(GameWindow.java:666) at zombie.GameWindow.run(GameWindow.java:1279) at zombie.GameWindow.maina(GameWindow.java:1055) at zombie.gameStates.MainScreenState.main(MainScreenState.java:180) Caused by: java.lang.IndexOutOfBoundsException: Index: 6, Size: 6 at java.util.ArrayList.rangeCheck(ArrayList.java:653) at java.util.ArrayList.get(ArrayList.java:429) ... 25 more 1508209613588 1508209613589 ----------------------------------------- 1508209613589 STACK TRACE 1508209613589 ----------------------------------------- 1508209613589 Callframe at: get 1508209613589 function: DropAll -- file: Survivors.lua line # 428 1508209613589 function: OrderHandling -- file: Orders.lua line # 397 1508209613590 function: PlayerUpdate -- file: Survivors.lua line # 1309 java.lang.reflect.InvocationTargetException at sun.reflect.GeneratedMethodAccessor25.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:498) at se.krka.kahlua.integration.expose.caller.MethodCaller.call(MethodCaller.java:61) at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:199) at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:189) at se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:182) at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:983) at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1817) at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1672) at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:67) at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:130) at zombie.Lua.Event.trigger(Event.java:37) at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:83) at zombie.characters.IsoPlayer.update(IsoPlayer.java:2157) at zombie.iso.IsoCell.ProcessObjects(IsoCell.java:1542) at zombie.iso.IsoCell.update(IsoCell.java:5232) at zombie.iso.IsoWorld.update(IsoWorld.java:2941) at zombie.gameStates.IngameState.update(IngameState.java:1302) at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:101) at zombie.GameWindow.logic(GameWindow.java:666) at zombie.GameWindow.run(GameWindow.java:1279) at zombie.GameWindow.maina(GameWindow.java:1055) at zombie.gameStates.MainScreenState.main(MainScreenState.java:180) Caused by: java.lang.IndexOutOfBoundsException: Index: 5, Size: 5 at java.util.ArrayList.rangeCheck(ArrayList.java:653) at java.util.ArrayList.get(ArrayList.java:429) ... 25 more 1508210369573 znet: ZNetFriends::OnPersonaStateChange 1508211397836 znet: ZNetFriends::OnPersonaStateChange FirstNAME:Bob FirstNAME:Bob FirstNAME:Bob FirstNAME:Bob FirstNAME:Bob FirstNAME:Bob FirstNAME:Bob FirstNAME:Bob FirstNAME:Bob 1508211609601 ------------------------------------------------------------- 1508211609609 attempted index: getName of non-table: null 1508211609609 1508211609610 ----------------------------------------- 1508211609610 STACK TRACE 1508211609610 ----------------------------------------- 1508211609610 function: GateFloorObjectMenu -- file: Gate.lua line # 157 1508211609610 function: GateCheckForLogWallGate -- file: Gate.lua line # 114 1508211609610 Callframe at: se.krka.kahlua.integration.expose.MultiLuaJavaInvoker@b65229a4 1508211609610 function: createMenu -- file: ISWorldObjectContextMenu.lua line # 1212 1508211609610 function: createMenu -- file: ISMenuContextWorld.lua line # 46 1508211609610 function: createWorldMenu -- file: ISContextManager.lua line # 28 1508211609610 function: doRClick -- file: ISObjectClickHandler.lua line # 45 1508211609610 function: onObjectRightMouseButtonUp -- file: ISObjectClickHandler.lua line # 231 java.lang.RuntimeException: attempted index: getName of non-table: null at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1549) at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:623) at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1817) at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1672) at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:67) at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:130) at zombie.Lua.Event.trigger(Event.java:37) at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:181) at zombie.Lua.LuaEventManager.triggerEventGarbage(LuaEventManager.java:193) at zombie.Lua.LuaManager$GlobalObject.triggerEvent(LuaManager.java:2274) at sun.reflect.GeneratedMethodAccessor541.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:498) at se.krka.kahlua.integration.expose.caller.MethodCaller.call(MethodCaller.java:61) at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:199) at se.krka.kahlua.integration.expose.MultiLuaJavaInvoker.call(MultiLuaJavaInvoker.java:72) at se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:182) at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:983) at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1817) at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1672) at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:67) at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:130) at zombie.Lua.Event.trigger(Event.java:37) at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:148) at zombie.ui.UIManager.update(UIManager.java:1232) at zombie.GameWindow.logic(GameWindow.java:615) at zombie.GameWindow.run(GameWindow.java:1279) at zombie.GameWindow.maina(GameWindow.java:1055) at zombie.gameStates.MainScreenState.main(MainScreenState.java:180) 1508211609612 1508211609612 ----------------------------------------- 1508211609612 STACK TRACE 1508211609612 ----------------------------------------- 1508211609612 function: GateFloorObjectMenu -- file: Gate.lua line # 157 1508211609612 function: GateCheckForLogWallGate -- file: Gate.lua line # 114 1508211609612 Callframe at: se.krka.kahlua.integration.expose.MultiLuaJavaInvoker@b65229a4 1508211609612 function: createMenu -- file: ISWorldObjectContextMenu.lua line # 1212 1508211609612 function: createMenu -- file: ISMenuContextWorld.lua line # 46 1508211609612 function: createWorldMenu -- file: ISContextManager.lua line # 28 1508211609612 function: doRClick -- file: ISObjectClickHandler.lua line # 45 1508211609612 function: onObjectRightMouseButtonUp -- file: ISObjectClickHandler.lua line # 231 1508211613398 1508211613398 ----------------------------------------- 1508211613398 STACK TRACE 1508211613398 ----------------------------------------- 1508211613398 function: useSilencer -- file: Silencer.lua line # 44 1508211613398 function: onAttack -- file: Silencer.lua line # 9 java.lang.RuntimeException: Object tried to call nil in useSilencer at se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:91) at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:949) at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1817) at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1672) at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:67) at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:130) at zombie.Lua.Event.trigger(Event.java:37) at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:117) at zombie.ai.states.SwipeStatePlayer.enter(SwipeStatePlayer.java:121) at zombie.ai.StateMachine.changeState(StateMachine.java:48) at zombie.characters.IsoPlayer.DoAttack(IsoPlayer.java:5343) at zombie.characters.IsoPlayer.update(IsoPlayer.java:3542) at zombie.iso.IsoCell.ProcessObjects(IsoCell.java:1542) at zombie.iso.IsoCell.update(IsoCell.java:5232) at zombie.iso.IsoWorld.update(IsoWorld.java:2941) at zombie.gameStates.IngameState.update(IngameState.java:1302) at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:101) at zombie.GameWindow.logic(GameWindow.java:666) at zombie.GameWindow.run(GameWindow.java:1279) at zombie.GameWindow.maina(GameWindow.java:1055) at zombie.gameStates.MainScreenState.main(MainScreenState.java:180) 1508211613400 1508211613400 ----------------------------------------- 1508211613400 STACK TRACE 1508211613400 ----------------------------------------- 1508211613400 function: useSilencer -- file: Silencer.lua line # 44 1508211613400 function: onAttack -- file: Silencer.lua line # 9 1508211614150 ------------------------------------------------------------- 1508211614157 attempted index: getName of non-table: null 1508211614157 1508211614158 ----------------------------------------- 1508211614158 STACK TRACE 1508211614158 ----------------------------------------- 1508211614158 function: GateFloorObjectMenu -- file: Gate.lua line # 157 1508211614158 function: GateCheckForLogWallGate -- file: Gate.lua line # 114 1508211614158 Callframe at: se.krka.kahlua.integration.expose.MultiLuaJavaInvoker@b65229a4 1508211614158 function: createMenu -- file: ISWorldObjectContextMenu.lua line # 1212 1508211614158 function: createMenu -- file: ISMenuContextWorld.lua line # 46 1508211614158 function: createWorldMenu -- file: ISContextManager.lua line # 28 1508211614158 function: doRClick -- file: ISObjectClickHandler.lua line # 45 1508211614158 function: onObjectRightMouseButtonUp -- file: ISObjectClickHandler.lua line # 231 java.lang.RuntimeException: attempted index: getName of non-table: null at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1549) at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:623) at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1817) at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1672) at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:67) at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:130) at zombie.Lua.Event.trigger(Event.java:37) at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:181) at zombie.Lua.LuaEventManager.triggerEventGarbage(LuaEventManager.java:193) at zombie.Lua.LuaManager$GlobalObject.triggerEvent(LuaManager.java:2274) at sun.reflect.GeneratedMethodAccessor541.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:498) at se.krka.kahlua.integration.expose.caller.MethodCaller.call(MethodCaller.java:61) at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:199) at se.krka.kahlua.integration.expose.MultiLuaJavaInvoker.call(MultiLuaJavaInvoker.java:72) at se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:182) at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:983) at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1817) at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1672) at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:67) at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:130) at zombie.Lua.Event.trigger(Event.java:37) at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:148) at zombie.ui.UIManager.update(UIManager.java:1232) at zombie.GameWindow.logic(GameWindow.java:615) at zombie.GameWindow.run(GameWindow.java:1279) at zombie.GameWindow.maina(GameWindow.java:1055) at zombie.gameStates.MainScreenState.main(MainScreenState.java:180) 1508211614160 1508211614160 ----------------------------------------- 1508211614160 STACK TRACE 1508211614160 ----------------------------------------- 1508211614160 function: GateFloorObjectMenu -- file: Gate.lua line # 157 1508211614160 function: GateCheckForLogWallGate -- file: Gate.lua line # 114 1508211614160 Callframe at: se.krka.kahlua.integration.expose.MultiLuaJavaInvoker@b65229a4 1508211614160 function: createMenu -- file: ISWorldObjectContextMenu.lua line # 1212 1508211614160 function: createMenu -- file: ISMenuContextWorld.lua line # 46 1508211614160 function: createWorldMenu -- file: ISContextManager.lua line # 28 1508211614160 function: doRClick -- file: ISObjectClickHandler.lua line # 45 1508211614160 function: onObjectRightMouseButtonUp -- file: ISObjectClickHandler.lua line # 231 1508211614411 ------------------------------------------------------------- 1508211614412 attempted index: getName of non-table: null 1508211614412 1508211614412 ----------------------------------------- 1508211614412 STACK TRACE 1508211614412 ----------------------------------------- 1508211614413 function: GateFloorObjectMenu -- file: Gate.lua line # 157 1508211614413 function: GateCheckForLogWallGate -- file: Gate.lua line # 114 1508211614413 Callframe at: se.krka.kahlua.integration.expose.MultiLuaJavaInvoker@b65229a4 1508211614413 function: createMenu -- file: ISWorldObjectContextMenu.lua line # 1212 1508211614413 function: createMenu -- file: ISMenuContextWorld.lua line # 46 1508211614413 function: createWorldMenu -- file: ISContextManager.lua line # 28 1508211614413 function: doRClick -- file: ISObjectClickHandler.lua line # 45 1508211614413 function: onObjectRightMouseButtonUp -- file: ISObjectClickHandler.lua line # 231 java.lang.RuntimeException: attempted index: getName of non-table: null at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1549) at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:623) at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1817) at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1672) at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:67) at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:130) at zombie.Lua.Event.trigger(Event.java:37) at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:181) at zombie.Lua.LuaEventManager.triggerEventGarbage(LuaEventManager.java:193) at zombie.Lua.LuaManager$GlobalObject.triggerEvent(LuaManager.java:2274) at sun.reflect.GeneratedMethodAccessor541.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:498) at se.krka.kahlua.integration.expose.caller.MethodCaller.call(MethodCaller.java:61) at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:199) at se.krka.kahlua.integration.expose.MultiLuaJavaInvoker.call(MultiLuaJavaInvoker.java:72) at se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:182) at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:983) at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1817) at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1672) at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:67) at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:130) at zombie.Lua.Event.trigger(Event.java:37) at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:148) at zombie.ui.UIManager.update(UIManager.java:1232) at zombie.GameWindow.logic(GameWindow.java:615) at zombie.GameWindow.run(GameWindow.java:1279) at zombie.GameWindow.maina(GameWindow.java:1055) at zombie.gameStates.MainScreenState.main(MainScreenState.java:180) 1508211614415 1508211614415 ----------------------------------------- 1508211614415 STACK TRACE 1508211614415 ----------------------------------------- 1508211614415 function: GateFloorObjectMenu -- file: Gate.lua line # 157 1508211614415 function: GateCheckForLogWallGate -- file: Gate.lua line # 114 1508211614415 Callframe at: se.krka.kahlua.integration.expose.MultiLuaJavaInvoker@b65229a4 1508211614415 function: createMenu -- file: ISWorldObjectContextMenu.lua line # 1212 1508211614415 function: createMenu -- file: ISMenuContextWorld.lua line # 46 1508211614415 function: createWorldMenu -- file: ISContextManager.lua line # 28 1508211614415 function: doRClick -- file: ISObjectClickHandler.lua line # 45 1508211614415 function: onObjectRightMouseButtonUp -- file: ISObjectClickHandler.lua line # 231 1508211617922 ------------------------------------------------------------- 1508211617922 attempted index: getName of non-table: null 1508211617922 1508211617922 ----------------------------------------- 1508211617922 STACK TRACE 1508211617923 ----------------------------------------- 1508211617924 function: GateFloorObjectMenu -- file: Gate.lua line # 157 1508211617924 function: GateCheckForLogWallGate -- file: Gate.lua line # 114 1508211617924 Callframe at: se.krka.kahlua.integration.expose.MultiLuaJavaInvoker@b65229a4 1508211617924 function: createMenu -- file: ISWorldObjectContextMenu.lua line # 1212 1508211617924 function: createMenu -- file: ISMenuContextWorld.lua line # 46 1508211617924 function: createWorldMenu -- file: ISContextManager.lua line # 28 1508211617924 function: doRClick -- file: ISObjectClickHandler.lua line # 45 1508211617924 function: onObjectRightMouseButtonUp -- file: ISObjectClickHandler.lua line # 231 java.lang.RuntimeException: attempted index: getName of non-table: null at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1549) at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:623) at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1817) at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1672) at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:67) at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:130) at zombie.Lua.Event.trigger(Event.java:37) at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:181) at zombie.Lua.LuaEventManager.triggerEventGarbage(LuaEventManager.java:193) at zombie.Lua.LuaManager$GlobalObject.triggerEvent(LuaManager.java:2274) at sun.reflect.GeneratedMethodAccessor541.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:498) at se.krka.kahlua.integration.expose.caller.MethodCaller.call(MethodCaller.java:61) at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:199) at se.krka.kahlua.integration.expose.MultiLuaJavaInvoker.call(MultiLuaJavaInvoker.java:72) at se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:182) at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:983) at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1817) at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1672) at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:67) at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:130) at zombie.Lua.Event.trigger(Event.java:37) at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:148) at zombie.ui.UIManager.update(UIManager.java:1232) at zombie.GameWindow.logic(GameWindow.java:615) at zombie.GameWindow.run(GameWindow.java:1279) at zombie.GameWindow.maina(GameWindow.java:1055) at zombie.gameStates.MainScreenState.main(MainScreenState.java:180) 1508211617925 1508211617925 ----------------------------------------- 1508211617925 STACK TRACE 1508211617925 ----------------------------------------- 1508211617925 function: GateFloorObjectMenu -- file: Gate.lua line # 157 1508211617926 function: GateCheckForLogWallGate -- file: Gate.lua line # 114 1508211617926 Callframe at: se.krka.kahlua.integration.expose.MultiLuaJavaInvoker@b65229a4 1508211617926 function: createMenu -- file: ISWorldObjectContextMenu.lua line # 1212 1508211617926 function: createMenu -- file: ISMenuContextWorld.lua line # 46 1508211617926 function: createWorldMenu -- file: ISContextManager.lua line # 28 1508211617926 function: doRClick -- file: ISObjectClickHandler.lua line # 45 1508211617926 function: onObjectRightMouseButtonUp -- file: ISObjectClickHandler.lua line # 231 1508211696284 fmod: Java_fmod_javafmodJNI_FMOD_1Sound_1GetData:3930 JNI_FMOD_Sound_GetData correct buffer Legoland99 1 Link to comment Share on other sites More sharing options...
trombonaught Posted October 19, 2017 Share Posted October 19, 2017 I'm not able to log in as often as I used to, but when I do this new view system gets better every time! Awesome work! The only thing I'm still hoping for with this is the ability to see behind buildings sooner, and there is the odd stairwell banister rendering under a floor tile. But the window-peek is awesome and 90% of the time the upper stories vanish right when they need to! DramaSetter 1 Link to comment Share on other sites More sharing options...
lemmy101 Posted October 19, 2017 Author Share Posted October 19, 2017 ISBUMS 24 released! No dedicated server support yet. Will be added as soon as its integrated into build system [FIX] Fixed no spawnpoint screen, new game loads current savefile. [FIX] Fixed GameClient.ServerSpawnRegions not being cleared after disconnecting. [FIX] Added WorldSelect UI to choose from multiple disjoint groups of maps. [FIX] The new "SELECT WORLD" UI is displayed when there are enabled map mods whose maps don't join the game's (i.e., stand-alone maps). [FIX] The new MapGroups class is responsible for putting each disjoint set of maps into a MapGroup. It also has methods for reporting map-overlap conflicts. [FIX] ModOrderUI now only displays maps with conflicts to reduce confusion to the user. It is still possible for the number of conflicts listed to extend off the bottom of the ui, it needs fixing. [FIX] Removed references to obsolete WorldScreen (now it's LoadGameScreen). [FIX] Removed obsolete LastStandChallengeSelect.lua [FIX] Removed West Point from the "Add an available map" combobox in the server-settings editor. [FIX] Fixed default server spawnregions not including Riverside and Rosewood. [FIX] ServerSettingsScreen do-nothing Lua fix. [FIX] UI tweaks in MapSpawnSelect [FIX] Fixed adding incorrect map coordinates in the Server Settings spawnpoint file editor. [FIX] Fixed lua errors when adding mods and maps by name in the Server Settings editor. [FIX] Fixed custom spawn regions not displaying in the Select Spawn Location screen [FIX] The name of a spawn region was being treated as a map folder name, which isn't always the case, it's simply a human-readable label. [FIX] Fixed setaccesslevel from server console/rcon not updating database. [FIX] TYPO: Changed instances of "god mod" to "god mode" Jason132, Legoland99, Kuren and 2 others 2 1 1 1 Link to comment Share on other sites More sharing options...
Legoland99 Posted October 19, 2017 Share Posted October 19, 2017 Nice, some fixes for the game to run into less problems, thanks ! Link to comment Share on other sites More sharing options...
kool1984fra Posted October 25, 2017 Share Posted October 25, 2017 dove posso scaricare la build 38 ? Ho comprato il gioco su steam Link to comment Share on other sites More sharing options...
kool1984fra Posted October 25, 2017 Share Posted October 25, 2017 how can i download the build 38? Link to comment Share on other sites More sharing options...
Legoland99 Posted October 25, 2017 Share Posted October 25, 2017 What ? Did you buy it ? If not then that's considered stealing. If you did then go to library on steam, right click on it, go to proprieties, then to beta, and select build 38 or latest build. Link to comment Share on other sites More sharing options...
DramaSetter Posted October 25, 2017 Share Posted October 25, 2017 (edited) /delete Edited October 25, 2017 by DramaSetter Link to comment Share on other sites More sharing options...
lemmy101 Posted October 26, 2017 Author Share Posted October 26, 2017 Released IWBUMS 38.25 No dedicated server yet - apologies for delay * Fixed broken weapons sometimes not being marked broken after combat. (Issue 1206) This could happen with 2 hits in the same swing. * Fixed allowing stacked crates to exceed wall height with 2x. (Issue 1208) * Fixed IsoStove constructor adding to IsoCell.ProcessIsoObjects. * GrabItemAction calls InventoryItem:setWorldItem(nil) * Fixed some AlarmClock and rain-collecting-item issues. * Fixed stopping an AlarmClock not being synced in mp. * Fixed AlarmClock settings not changing on the server, only the clients. * Fixed fridge/freezer works when moved outside a room before hydro shuts off. (Issue 1204) * Dismantling a radio/walkie-talkie returns the battery and headphones. (Issue 1202) * Fixed stash system modifying buildings after they had been visited. * Fixed stash system not being reset after exiting a game and starting another. * Fixed stash system exception exiting mp game after playing a sp game. * Fixed non-working light in MP for other players after moving indoor or outdoor lamp. * Fixed LightingJNI exception during startup before ChunkMap was created. * Fixed IsoMetaChunk.removeZone() not removing reference to the removed zone. * Fixed errors with Pasta created from a spice. * Don't display savefile name in spawn-point ui in splitscreen. DramaSetter, Kuren, trombonaught and 5 others 6 1 1 Link to comment Share on other sites More sharing options...
ditoseadio Posted October 26, 2017 Share Posted October 26, 2017 5 hours ago, lemmy101 said: Dismantling a radio/walkie-talkie returns the battery and headphones. (Issue 1202) Thanks! Man_In_The_Purple_Hat 1 Link to comment Share on other sites More sharing options...
ZomboidNoob Posted October 27, 2017 Share Posted October 27, 2017 Hi i just tried playing today, using standard map spawn in a library with a zombie in the same room and a boarded up window (i dont think its intentional for new player i used to spawn on a safehouse with no zombies ) i used the early infection setting with easy as the choice. btw the version i use still 38.22 (not available update on steam to go to 38.25 but maybe because its still iwbums i dunno) Thanks devs for the great game Link to comment Share on other sites More sharing options...
ZomboidNoob Posted October 27, 2017 Share Posted October 27, 2017 another error i think is the enable community translation and language option being overlapping. inside the main menu under options Legoland99, Snakeman and DramaSetter 2 1 Link to comment Share on other sites More sharing options...
Legoland99 Posted October 27, 2017 Share Posted October 27, 2017 Same here. Link to comment Share on other sites More sharing options...
Snakeman Posted October 27, 2017 Share Posted October 27, 2017 10 hours ago, ZomboidNoob said: another error i think is the enable community translation and language option being overlapping. inside the main menu under options Same on my game.... my full-screen resolution = 1280x720 Legoland99 1 Link to comment Share on other sites More sharing options...
Legoland99 Posted October 27, 2017 Share Posted October 27, 2017 1600x900 3 hours ago, Snakeman said: Same on my game.... my full-screen resolution = 1280x720 Link to comment Share on other sites More sharing options...
kool1984fra Posted October 29, 2017 Share Posted October 29, 2017 On 25/10/2017 at 7:14 PM, Legoland99 said: Che cosa ? L'hai comprato ? Se no, questo è considerato rubare. Se poi vai alla biblioteca a vapore, fai clic destro su di esso, vai a proprietà, poi alla beta e seleziona la build 38 o la nuova build. Sorry my English, I'm Italian. I bought the game on "steam" full version, currently playing at the last verisone with the vehicles, but version 38.25 does not appear in the list. Link to comment Share on other sites More sharing options...
EasyPickins Posted October 29, 2017 Share Posted October 29, 2017 On 10/26/2017 at 9:34 PM, ZomboidNoob said: Hi i just tried playing today, using standard map spawn in a library with a zombie in the same room and a boarded up window (i dont think its intentional for new player i used to spawn on a safehouse with no zombies ) i used the early infection setting with easy as the choice. btw the version i use still 38.22 (not available update on steam to go to 38.25 but maybe because its still iwbums i dunno) Thanks devs for the great game Was this a brand-new savefile, or did you create the new character using a savefile your previous character died in? Link to comment Share on other sites More sharing options...
EnigmaGrey Posted October 30, 2017 Share Posted October 30, 2017 On 10/29/2017 at 12:11 PM, kool1984fra said: Sorry my English, I'm Italian. I bought the game on "steam" full version, currently playing at the last verisone with the vehicles, but version 38.25 does not appear in the list. These do not appear on the list. Build 38.25 is just the latest IWBUMS build. You get it by selecting "IWBUMS" in the betas tab. Legoland99 and DramaSetter 1 1 Link to comment Share on other sites More sharing options...
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