Batsphinx Posted September 25, 2017 Share Posted September 25, 2017 2 minutes ago, badlands said: getting a bug in the northern part of west point. tried a clean install but it didn't clear Reveal hidden contents java.lang.IndexOutOfBoundsException: Index: 124, Size: 123 at java.util.ArrayList.rangeCheck(ArrayList.java:653) at java.util.ArrayList.get(ArrayList.java:429) at zombie.iso.IsoCell.PlaceLot(IsoCell.java:1928) at zombie.iso.CellLoader.LoadCellBinaryChunk(CellLoader.java:505) at zombie.iso.IsoChunk.Load(IsoChunk.java:1086) at zombie.iso.WorldStreamer.DoChunkAlways(WorldStreamer.java:237) at zombie.iso.WorldStreamer.DoChunk(WorldStreamer.java:228) at zombie.iso.WorldStreamer$1.run(WorldStreamer.java:143) at java.lang.Thread.run(Thread.java:745) java.lang.ArrayIndexOutOfBoundsException 1506345842255 Failed to load chunk, blocking out area java.lang.IndexOutOfBoundsException: Index: 124, Size: 123 at java.util.ArrayList.rangeCheck(ArrayList.java:653) at java.util.ArrayList.get(ArrayList.java:429) at zombie.iso.IsoCell.PlaceLot(IsoCell.java:1928) at zombie.iso.CellLoader.LoadCellBinaryChunk(CellLoader.java:505) at zombie.iso.IsoChunk.Load(IsoChunk.java:1086) at zombie.iso.WorldStreamer.DoChunkAlways(WorldStreamer.java:247) at zombie.iso.WorldStreamer.DoChunk(WorldStreamer.java:228) at zombie.iso.WorldStreamer$1.run(WorldStreamer.java:143) at java.lang.Thread.run(Thread.java:745) java.lang.ArrayIndexOutOfBoundsException 1506345842270 Failed to load chunk, blocking out area java.lang.IndexOutOfBoundsException: Index: 124, Size: 123 at java.util.ArrayList.rangeCheck(ArrayList.java:653) at java.util.ArrayList.get(ArrayList.java:429) at zombie.iso.IsoCell.PlaceLot(IsoCell.java:1928) at zombie.iso.CellLoader.LoadCellBinaryChunk(CellLoader.java:505) at zombie.iso.IsoChunk.Load(IsoChunk.java:1086) at zombie.iso.WorldStreamer.DoChunkAlways(WorldStreamer.java:237) at zombie.iso.WorldStreamer.DoChunk(WorldStreamer.java:228) at zombie.iso.WorldStreamer$1.run(WorldStreamer.java:143) at java.lang.Thread.run(Thread.java:745) java.lang.ArrayIndexOutOfBoundsException 1506345842279 Failed to load chunk, blocking out area java.lang.IndexOutOfBoundsException: Index: 124, Size: 123 at java.util.ArrayList.rangeCheck(ArrayList.java:653) at java.util.ArrayList.get(ArrayList.java:429) at zombie.iso.IsoCell.PlaceLot(IsoCell.java:1928) at zombie.iso.CellLoader.LoadCellBinaryChunk(CellLoader.java:505) at zombie.iso.IsoChunk.Load(IsoChunk.java:1086) at zombie.iso.WorldStreamer.DoChunkAlways(WorldStreamer.java:247) at zombie.iso.WorldStreamer.DoChunk(WorldStreamer.java:228) at zombie.iso.WorldStreamer$1.run(WorldStreamer.java:143) at java.lang.Thread.run(Thread.java:745) java.lang.ArrayIndexOutOfBoundsException 1506345842290 Failed to load chunk, blocking out area java.lang.IndexOutOfBoundsException: Index: 124, Size: 123 at java.util.ArrayList.rangeCheck(ArrayList.java:653) at java.util.ArrayList.get(ArrayList.java:429) at zombie.iso.IsoCell.PlaceLot(IsoCell.java:1928) at zombie.iso.CellLoader.LoadCellBinaryChunk(CellLoader.java:505) at zombie.iso.IsoChunk.Load(IsoChunk.java:1086) at zombie.iso.WorldStreamer.DoChunkAlways(WorldStreamer.java:237) at zombie.iso.WorldStreamer.DoChunk(WorldStreamer.java:228) at zombie.iso.WorldStreamer$1.run(WorldStreamer.java:143) at java.lang.Thread.run(Thread.java:745) java.lang.ArrayIndexOutOfBoundsException 1506345842296 Failed to load chunk, blocking out area java.lang.IndexOutOfBoundsException: Index: 124, Size: 123 at java.util.ArrayList.rangeCheck(ArrayList.java:653) at java.util.ArrayList.get(ArrayList.java:429) at zombie.iso.IsoCell.PlaceLot(IsoCell.java:1928) at zombie.iso.CellLoader.LoadCellBinaryChunk(CellLoader.java:505) at zombie.iso.IsoChunk.Load(IsoChunk.java:1086) at zombie.iso.WorldStreamer.DoChunkAlways(WorldStreamer.java:247) at zombie.iso.WorldStreamer.DoChunk(WorldStreamer.java:228) at zombie.iso.WorldStreamer$1.run(WorldStreamer.java:143) at java.lang.Thread.run(Thread.java:745) java.lang.ArrayIndexOutOfBoundsException 1506345842306 Failed to load chunk, blocking out area java.lang.IndexOutOfBoundsException: Index: 124, Size: 123 at java.util.ArrayList.rangeCheck(ArrayList.java:653) at java.util.ArrayList.get(ArrayList.java:429) at zombie.iso.IsoCell.PlaceLot(IsoCell.java:1928) at zombie.iso.CellLoader.LoadCellBinaryChunk(CellLoader.java:505) at zombie.iso.IsoChunk.Load(IsoChunk.java:1086) at zombie.iso.WorldStreamer.DoChunkAlways(WorldStreamer.java:237) at zombie.iso.WorldStreamer.DoChunk(WorldStreamer.java:228) at zombie.iso.WorldStreamer$1.run(WorldStreamer.java:143) at java.lang.Thread.run(Thread.java:745) java.lang.ArrayIndexOutOfBoundsException 1506345842312 Failed to load chunk, blocking out area java.lang.IndexOutOfBoundsException: Index: 124, Size: 123 at java.util.ArrayList.rangeCheck(ArrayList.java:653) at java.util.ArrayList.get(ArrayList.java:429) at zombie.iso.IsoCell.PlaceLot(IsoCell.java:1928) at zombie.iso.CellLoader.LoadCellBinaryChunk(CellLoader.java:505) at zombie.iso.IsoChunk.Load(IsoChunk.java:1086) at zombie.iso.WorldStreamer.DoChunkAlways(WorldStreamer.java:247) at zombie.iso.WorldStreamer.DoChunk(WorldStreamer.java:228) at zombie.iso.WorldStreamer$1.run(WorldStreamer.java:143) at java.lang.Thread.run(Thread.java:745) java.lang.ArrayIndexOutOfBoundsException 1506345842324 Failed to load chunk, blocking out area java.lang.IndexOutOfBoundsException: Index: 124, Size: 123 at java.util.ArrayList.rangeCheck(ArrayList.java:653) at java.util.ArrayList.get(ArrayList.java:429) at zombie.iso.IsoCell.PlaceLot(IsoCell.java:1928) at zombie.iso.CellLoader.LoadCellBinaryChunk(CellLoader.java:505) at zombie.iso.IsoChunk.Load(IsoChunk.java:1086) at zombie.iso.WorldStreamer.DoChunkAlways(WorldStreamer.java:237) at zombie.iso.WorldStreamer.DoChunk(WorldStreamer.java:228) at zombie.iso.WorldStreamer$1.run(WorldStreamer.java:143) at java.lang.Thread.run(Thread.java:745) java.lang.ArrayIndexOutOfBoundsException 1506345842329 Failed to load chunk, blocking out area java.lang.IndexOutOfBoundsException: Index: 124, Size: 123 at java.util.ArrayList.rangeCheck(ArrayList.java:653) at java.util.ArrayList.get(ArrayList.java:429) at zombie.iso.IsoCell.PlaceLot(IsoCell.java:1928) at zombie.iso.CellLoader.LoadCellBinaryChunk(CellLoader.java:505) at zombie.iso.IsoChunk.Load(IsoChunk.java:1086) at zombie.iso.WorldStreamer.DoChunkAlways(WorldStreamer.java:247) at zombie.iso.WorldStreamer.DoChunk(WorldStreamer.java:228) at zombie.iso.WorldStreamer$1.run(WorldStreamer.java:143) at java.lang.Thread.run(Thread.java:745) java.lang.ArrayIndexOutOfBoundsException I believe this a bug solved in the public build, but you will have to wait until next Vehicles build is updated for the remedy. 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DobriyDed Posted September 25, 2017 Share Posted September 25, 2017 (edited) haha , my autoupdate worked perfectly! No delay for server players Hello new errors! staticmovingobjects java.lang.RuntimeException: java.nio.BufferUnderflowException at zombie.iso.IsoGridSquare.load(IsoGridSquare.java:1783) at zombie.iso.IsoChunk.Load(IsoChunk.java:1137) at zombie.iso.IsoChunk.Load(IsoChunk.java:290) at zombie.network.ServerChunkLoader$LoaderThread.run(ServerChunkLoader.java:40) Caused by: java.nio.BufferUnderflowException at java.nio.HeapByteBuffer.get(HeapByteBuffer.java:145) at zombie.GameWindow$StringUTF.load(GameWindow.java:2190) at zombie.GameWindow.ReadStringUTF(GameWindow.java:2235) at zombie.GameWindow.ReadString(GameWindow.java:2252) at zombie.iso.IsoObject.load(IsoObject.java:480) at zombie.iso.IsoGridSquare.load(IsoGridSquare.java:1778) ... 3 more Edited September 25, 2017 by DobriyDed Link to comment Share on other sites More sharing options...
RobertJohnson Posted September 25, 2017 Author Share Posted September 25, 2017 Can you send me your save file? (the one that didn't crashed) Link to comment Share on other sites More sharing options...
BumWhipper Posted September 25, 2017 Share Posted September 25, 2017 So far so good ! Alt kept claim and I was able to relog without a crash Ill test gen next Batsphinx 1 Link to comment Share on other sites More sharing options...
DobriyDed Posted September 25, 2017 Share Posted September 25, 2017 RobertJohnson , save and console sent im PM Link to comment Share on other sites More sharing options...
DobriyDed Posted September 25, 2017 Share Posted September 25, 2017 Oh! thats a new one ! Never seen before java.lang.RuntimeException: java.lang.RuntimeException: invalid lua table type -1 at zombie.iso.IsoGridSquare.load(IsoGridSquare.java:1783) at zombie.iso.IsoChunk.Load(IsoChunk.java:1137) at zombie.iso.IsoChunk.Load(IsoChunk.java:290) at zombie.network.ServerChunkLoader$LoaderThread.run(ServerChunkLoader.java:40) Caused by: java.lang.RuntimeException: invalid lua table type -1 at se.krka.kahlua.j2se.KahluaTableImpl.load(KahluaTableImpl.java:338) at se.krka.kahlua.j2se.KahluaTableImpl.load(KahluaTableImpl.java:312) at se.krka.kahlua.j2se.KahluaTableImpl.load(KahluaTableImpl.java:335) at se.krka.kahlua.j2se.KahluaTableImpl.load(KahluaTableImpl.java:312) at zombie.iso.IsoObject.load(IsoObject.java:612) at zombie.iso.IsoGridSquare.load(IsoGridSquare.java:1778) ... 3 more Link to comment Share on other sites More sharing options...
DobriyDed Posted September 25, 2017 Share Posted September 25, 2017 Client side , no crash . No errors in server console. Link to comment Share on other sites More sharing options...
Paul Redeker Posted September 25, 2017 Share Posted September 25, 2017 7 hours ago, EnigmaGrey said: Yes, so far about 10 Mac users including myself can get the game to load now. Two have not. In addition to RJ's request for the log (if available), could you tell me what vers of OS you're running? It works now with the release of 38.17 Batsphinx 1 Link to comment Share on other sites More sharing options...
RobertJohnson Posted September 25, 2017 Author Share Posted September 25, 2017 10 minutes ago, DobriyDed said: Client side , no crash . No errors in server console. Mods installed? Link to comment Share on other sites More sharing options...
BumWhipper Posted September 25, 2017 Share Posted September 25, 2017 Ok after testing multiple times. Claims seem stable now! Thank you so much Also, no errors when trying to relog. DOUBLE THANK YOU Generators? Still bugged. Generator still running but Lights turn off and no longer get power(Nor fridges or stoves) upon logging back in. Not sure if it is related, but doors seem to reopen after I closed them logging off(Hiding in closet) Link to comment Share on other sites More sharing options...
DobriyDed Posted September 25, 2017 Share Posted September 25, 2017 22 minutes ago, RobertJohnson said: Mods installed? Hydrocraft. Lootzeta, MWM, crafthelper . All from top 10 most popular Link to comment Share on other sites More sharing options...
DobriyDed Posted September 25, 2017 Share Posted September 25, 2017 3 minutes ago, AssReaper said: Generators? Still bugged. Generator still running but Lights turn off and no longer get power(Nor fridges or stoves) upon logging back in. Not sure if it is related, but doors seem to reopen after I closed them logging off(Hiding in closet) Genrerators still broken ,confirm. No power in our shelters Haven't seen door issue for now . Testing Link to comment Share on other sites More sharing options...
EnigmaGrey Posted September 25, 2017 Share Posted September 25, 2017 33 minutes ago, DobriyDed said: Hydrocraft. Lootzeta, MWM, crafthelper . All from top 10 most popular One of them is doing something bad, as discussed previously. From the screenshot stacktrace earlier, I'd assume one has an incorrect png format for an inventory item sprite. Link to comment Share on other sites More sharing options...
RobertJohnson Posted September 25, 2017 Author Share Posted September 25, 2017 38.18 [Bug Fix] Hopefully fix for generator in MP! (cannot really reproduce here, so tough to fix :/) Kuren and Legoland99 1 1 Link to comment Share on other sites More sharing options...
BumWhipper Posted September 25, 2017 Share Posted September 25, 2017 14 minutes ago, RobertJohnson said: 38.18 [Bug Fix] Hopefully fix for generator in MP! (cannot really reproduce here, so tough to fix :/) Ill message my Server owner, but I have stuff to do shortly so hopefully someone else can test this one. Ill be back to test it in a few hours Thank you Link to comment Share on other sites More sharing options...
Dr Peter Posted September 25, 2017 Share Posted September 25, 2017 I played PZ for a while and I noticed 2 bugs I think. Here u can see a fridge...or 3 fridges? Is this a new feature? And here, I think there should be a Wall. (Gas Station at Riverside) Legoland99 and dnk3912 2 Link to comment Share on other sites More sharing options...
Legoland99 Posted September 25, 2017 Share Posted September 25, 2017 Can you please specify where that house is located or a point of reference ? Ex: Westpoint-Gunstore. Link to comment Share on other sites More sharing options...
Dr Peter Posted September 25, 2017 Share Posted September 25, 2017 10 minutes ago, Legoland99 said: Can you please specify where that house is located or a point of reference ? Ex: Westpoint-Gunstore. Well, this house is exacly near this Gas Station in Riverside, Legoland99 1 Link to comment Share on other sites More sharing options...
jianmingyong Posted September 25, 2017 Share Posted September 25, 2017 3 hours ago, RobertJohnson said: 38.18 [Bug Fix] Hopefully fix for generator in MP! (cannot really reproduce here, so tough to fix :/) For some reason, our players on our server are facing total city blackout after the update. Link to comment Share on other sites More sharing options...
PPanda0421 Posted September 25, 2017 Share Posted September 25, 2017 (edited) Hi, I found a minor but annoying bug. The 'Color of highlited container' setting keeps resetting while you're in the game. In settings I selected a green color. Selected containers (shelves in my case) are green. I leave, come back and selected shelves reset to black. Happens every time. Edit 1: Strange the issue went away by itself. I'll let you know if the issue reappears. Edit 2. Never mind it is back. Edited September 26, 2017 by PPanda0421 Problem went away. Nevermind it's back Link to comment Share on other sites More sharing options...
BumWhipper Posted September 25, 2017 Share Posted September 25, 2017 6 hours ago, RobertJohnson said: 38.18 [Bug Fix] Hopefully fix for generator in MP! (cannot really reproduce here, so tough to fix :/) Unfortunately, the gens not fixed Just tested it 3 times Link to comment Share on other sites More sharing options...
RobertJohnson Posted September 26, 2017 Author Share Posted September 26, 2017 Could you explain to me exactly the problem of generator then? What I tested was: start generator near house, check electricity is here, disconnect, reconnect, electricity was still here. Do everything get no elec? Only lights? Link to comment Share on other sites More sharing options...
Batsphinx Posted September 26, 2017 Share Posted September 26, 2017 Assreaper's bug vid: [Assreaper your name is v rude btw] Link to comment Share on other sites More sharing options...
OffitMan Posted September 26, 2017 Share Posted September 26, 2017 14 hours ago, PPanda0421 said: Hi, I found a minor but annoying bug. The 'Color of highlited container' setting keeps resetting while you're in the game. In settings I selected a green color. Selected containers (shelves in my case) are green. I leave, come back and selected shelves reset to black. Happens every time. Edit 1: Strange the issue went away by itself. I'll let you know if the issue reappears. Edit 2. Never mind it is back. I've noticed this too. Like you say, pretty minor but slightly irritating nonetheless. Link to comment Share on other sites More sharing options...
Chess of Confusion Posted September 26, 2017 Share Posted September 26, 2017 Annoying-lee you have to quit out of the game if you want to change the free trait points. So let's just say when in sand-box if you want 50 points in the character where you put your traits on after you've saved. Then press next to go-to character create then press next again to put your traits on your character it's there where you see the extra points you've added. But if you want to change having 50 points to either more or less you can't do it. It won't let you It doesn't work for me anyway i found that i have to quit out the game all together let me know if anyone else is having the same issue. Link to comment Share on other sites More sharing options...
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