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RELEASED: Build 38.22


RobertJohnson

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2 minutes ago, badlands said:

getting a bug in the northern part of west point. tried a clean install but it didn't clear

 

 

  Reveal hidden contents

 

bug.png

 

I believe this a bug solved in the public build, but you will have to wait until next Vehicles build is updated for the remedy.

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haha , my autoupdate worked perfectly! No delay for server players :-) 

Hello new errors!

 

staticmovingobjects
java.lang.RuntimeException: java.nio.BufferUnderflowException
        at zombie.iso.IsoGridSquare.load(IsoGridSquare.java:1783)
        at zombie.iso.IsoChunk.Load(IsoChunk.java:1137)
        at zombie.iso.IsoChunk.Load(IsoChunk.java:290)
        at zombie.network.ServerChunkLoader$LoaderThread.run(ServerChunkLoader.java:40)
Caused by: java.nio.BufferUnderflowException
        at java.nio.HeapByteBuffer.get(HeapByteBuffer.java:145)
        at zombie.GameWindow$StringUTF.load(GameWindow.java:2190)
        at zombie.GameWindow.ReadStringUTF(GameWindow.java:2235)
        at zombie.GameWindow.ReadString(GameWindow.java:2252)
        at zombie.iso.IsoObject.load(IsoObject.java:480)
        at zombie.iso.IsoGridSquare.load(IsoGridSquare.java:1778)
        ... 3 more
 

Edited by DobriyDed
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Oh! thats a new one ! 
Never seen before 

java.lang.RuntimeException: java.lang.RuntimeException: invalid lua table type -1
        at zombie.iso.IsoGridSquare.load(IsoGridSquare.java:1783)
        at zombie.iso.IsoChunk.Load(IsoChunk.java:1137)
        at zombie.iso.IsoChunk.Load(IsoChunk.java:290)
        at zombie.network.ServerChunkLoader$LoaderThread.run(ServerChunkLoader.java:40)
Caused by: java.lang.RuntimeException: invalid lua table type -1
        at se.krka.kahlua.j2se.KahluaTableImpl.load(KahluaTableImpl.java:338)
        at se.krka.kahlua.j2se.KahluaTableImpl.load(KahluaTableImpl.java:312)
        at se.krka.kahlua.j2se.KahluaTableImpl.load(KahluaTableImpl.java:335)
        at se.krka.kahlua.j2se.KahluaTableImpl.load(KahluaTableImpl.java:312)
        at zombie.iso.IsoObject.load(IsoObject.java:612)
        at zombie.iso.IsoGridSquare.load(IsoGridSquare.java:1778)
        ... 3 more
 

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Ok after testing multiple times.

 

Claims seem stable now!

 

Thank you so much

 

Also, no errors when trying to relog. DOUBLE THANK YOU

 

 

Generators? Still bugged. Generator still running but Lights turn off and no longer get power(Nor fridges or stoves) upon logging back in. Not sure if it is related, but doors seem to reopen after I closed them logging off(Hiding in closet)

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3 minutes ago, AssReaper said:

Generators? Still bugged. Generator still running but Lights turn off and no longer get power(Nor fridges or stoves) upon logging back in. Not sure if it is related, but doors seem to reopen after I closed them logging off(Hiding in closet)

Genrerators still broken ,confirm. No power  in our shelters
Haven't seen door issue  for now . Testing 

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33 minutes ago, DobriyDed said:

Hydrocraft. Lootzeta, MWM, crafthelper .
All from top 10 most popular 
image.png.f7b81c541a2ac46884f9b7d9bedf4409.png

One of them is doing something bad, as discussed previously.

 

From the screenshot stacktrace earlier, I'd assume one has an incorrect png format for an inventory item sprite.

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14 minutes ago, RobertJohnson said:

38.18

 

[Bug Fix]

  • Hopefully fix for generator in MP! (cannot really reproduce here, so tough to fix :/)

Ill message my Server owner, but I have stuff to do shortly so hopefully someone else can test this one. Ill be back to test it in a few hours :P

Thank you

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Hi, I found a minor but annoying bug. The 'Color of highlited container' setting keeps resetting while you're in the game. In settings I selected a green color. Selected containers (shelves in my case) are green. I leave, come back and selected shelves reset to black. Happens every time.

 

Edit 1: Strange the issue went away by itself. I'll let you know if the issue reappears.

Edit 2. Never mind it is back.

Edited by PPanda0421
Problem went away. Nevermind it's back
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14 hours ago, PPanda0421 said:

Hi, I found a minor but annoying bug. The 'Color of highlited container' setting keeps resetting while you're in the game. In settings I selected a green color. Selected containers (shelves in my case) are green. I leave, come back and selected shelves reset to black. Happens every time.

 

Edit 1: Strange the issue went away by itself. I'll let you know if the issue reappears.

Edit 2. Never mind it is back.

I've noticed this too. Like you say, pretty minor but slightly irritating nonetheless.

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Annoying-lee you have to quit out of the game if you want to change the free trait points. So let's just say when in sand-box if you want 50 points in the character where you put your traits on after you've saved. Then press next to go-to character create then press next again to put your traits on your character it's there where you see the extra points you've added.

 

But if you want to change having 50 points to either more or less you can't do it. It won't let you It doesn't work for me anyway i found that i have to quit out the game all together let me know if anyone else is having the same issue.

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