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zeeb

Want to get into Weapon Modding

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Hey guys, I've been having some fun adding a variety of items while also fiddling around with custom mapping.
Now I felt like trying out something a little bit harder, weapons.

I've searched but haven't found any tutorial on this; If there is one, feel free to link it in this thread or PM me.
Also looking for hands-on tutoring if anyone is bored enough!


Thanks in advance!
/Z

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If you could be little more specific about what you mean, i might have answers for you. Adding/creating more guns are really simple, but what comes to models etc. i have no clue how custom models work in Project Zomboid.

 

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What I basically need help with is "advanced item coding" and "3d models"; lets say for instance an Assault Rifle, now every weapon currently in the game is Semi Fire, an AR would then be Full Auto, how would I go with adding Full Auto? Same goes for ammunition types, I want to create different ones like Slug/Incendiary rounds for the shotgun, since things can catch fire.

As for the 3D Models, a reference file on how I should make them (size, polygons etc), implementation into the game (scriptwise) and how the Project Zomboid texturing works would help me out big time. I usually learn by looking at the work of others then improve from there.

I am currently finished with the graphics and the config behind the weapons such as damage etc is finished in my head.
Simply put, just adding new weapons and ammunition types if possible.

Edited by zeeb

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