Jump to content

Want to get into Weapon Modding


zeeb

Recommended Posts

Hey guys, I've been having some fun adding a variety of items while also fiddling around with custom mapping.
Now I felt like trying out something a little bit harder, weapons.

I've searched but haven't found any tutorial on this; If there is one, feel free to link it in this thread or PM me.
Also looking for hands-on tutoring if anyone is bored enough!


Thanks in advance!
/Z

Link to comment
Share on other sites

What I basically need help with is "advanced item coding" and "3d models"; lets say for instance an Assault Rifle, now every weapon currently in the game is Semi Fire, an AR would then be Full Auto, how would I go with adding Full Auto? Same goes for ammunition types, I want to create different ones like Slug/Incendiary rounds for the shotgun, since things can catch fire.

As for the 3D Models, a reference file on how I should make them (size, polygons etc), implementation into the game (scriptwise) and how the Project Zomboid texturing works would help me out big time. I usually learn by looking at the work of others then improve from there.

I am currently finished with the graphics and the config behind the weapons such as damage etc is finished in my head.
Simply put, just adding new weapons and ammunition types if possible.

Edited by zeeb
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...