Dedicated VM server , Virtualbox 5.1.14, guest system Ubuntu LTS,
I3-4330 4 cpu cores @3,50Ghz , 10 gig memory
Zomboid 37.14 (steam). Server is about 2 month old, average users 5-10 daytime, 1-3 nighttime. Lots of players buildings on the map. Very easy dificulty settings
Mods: Hydrocraft, MWM, LOOTZETA (all from top 10 most populars mods in Steam Workshop)
serverstart.sh java parameters: -xms8096 -xmx8096
Periodicaly happens very strange things
- chat starts to lag
- after ~1 min
* zombies start to laaaag. after axe hit in the head they walk for 2-3 sec then die. You recieve scratches from nowhere
*all players are limited by black unpassable walls (average size shown in picture) blacksquresize.jpg
* no new players can not connect (clientside - server not responding, serverside - OmP2PSessionConnectFail:4 or no connection message at all). Reloading server options not helping.
Even connection to local IP from inside LAN is not possible
at the same time connected people still playing ! (with lags described above) pic2.png
- server console responding perfectly, no delays at all
Sometimes "sockets" info shows in console before incindents, sometimes not socket.png
thats not definetly NOT a memory issue (screenshot mem.jpg is taken during this problems)
Time between this incindents vary from 20+ hours to 15 minutes after VM reboot.
Thats totaly ruining game for all the friends. Please help!
Question
DobriyDed
Dedicated VM server , Virtualbox 5.1.14, guest system Ubuntu LTS,
I3-4330 4 cpu cores @3,50Ghz , 10 gig memory
Zomboid 37.14 (steam). Server is about 2 month old, average users 5-10 daytime, 1-3 nighttime. Lots of players buildings on the map. Very easy dificulty settings
Mods: Hydrocraft, MWM, LOOTZETA (all from top 10 most populars mods in Steam Workshop)
serverstart.sh java parameters: -xms8096 -xmx8096
Periodicaly happens very strange things
- chat starts to lag
- after ~1 min
* zombies start to laaaag. after axe hit in the head they walk for 2-3 sec then die. You recieve scratches from nowhere
*all players are limited by black unpassable walls (average size shown in picture) blacksquresize.jpg
* no new players can not connect (clientside - server not responding, serverside - OmP2PSessionConnectFail:4 or no connection message at all). Reloading server options not helping.
Even connection to local IP from inside LAN is not possible
at the same time connected people still playing ! (with lags described above) pic2.png
- server console responding perfectly, no delays at all
Sometimes "sockets" info shows in console before incindents, sometimes not socket.png
thats not definetly NOT a memory issue (screenshot mem.jpg is taken during this problems)
Time between this incindents vary from 20+ hours to 15 minutes after VM reboot.
Thats totaly ruining game for all the friends. Please help!
We want to suffer from zombies, not bugs!
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