Jump to content
  • 0

Dedicated server periodical crashes


DobriyDed

Question

Dedicated VM server , Virtualbox 5.1.14, guest system Ubuntu LTS,
I3-4330 4 cpu cores @3,50Ghz , 10 gig memory 

Zomboid 37.14 (steam). Server is about 2 month old, average users 5-10 daytime, 1-3  nighttime. Lots of players buildings on the map. Very easy dificulty settings

Mods: Hydrocraft, MWM, LOOTZETA (all from top 10 most populars mods in Steam Workshop)

serverstart.sh  java  parameters:  -xms8096 -xmx8096 

 

Periodicaly happens very strange things 

- chat starts to lag 

- after ~1 min

    * zombies start to laaaag. after axe hit in the head they walk for 2-3 sec then die. You recieve scratches from nowhere
    *all players are limited by black unpassable walls (average size shown in picture)  blacksquresize.jpg

    * no new players can not connect (clientside - server not responding, serverside - OmP2PSessionConnectFail:4  or no connection message at all). Reloading server options not helping. 

     Even connection to local IP from inside LAN is not possible 

at the same time connected people still playing ! (with lags described above) pic2.png 

- server console responding perfectly, no delays at all

 

Sometimes "sockets" info shows in console before incindents, sometimes not socket.png

thats not definetly NOT a memory issue (screenshot mem.jpg is taken during this problems) 

 

Time between this incindents vary from 20+ hours to 15 minutes after VM reboot. 

 

Thats totaly ruining game for all the friends. Please help! 

We want to suffer from zombies, not bugs! 

 

 

blacksquaresize.jpg

Pic2.png

mem.png

socket.png

Link to comment
Share on other sites

0 answers to this question

Recommended Posts

There have been no answers to this question yet

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...